Reactive Healing
While injured, whenever another Survivor within 32m of you takes damage, you gain 50% missing healing progress.
Numbers at each tier
Every value the perk uses, resolved from the game's own description tables. Values that change between tiers are highlighted.
| Value | Tier I · Uncommon | Tier II · Rare | Tier III · Very Rare |
|---|---|---|---|
| Maximum distance | 32 | 32 | 32 |
| Healing progression increase (%) | 40 | 45 | 50 |
Full text per tier
Tier I
While injured, whenever another Survivor within 32m of you takes damage, you gain 40% missing healing progress.
Tier II
While injured, whenever another Survivor within 32m of you takes damage, you gain 45% missing healing progress.
Tier III
While injured, whenever another Survivor within 32m of you takes damage, you gain 50% missing healing progress.
Overview
- Role
- Survivor
- Character
- Ada Wong
- Teachable at level
- 35