Survival Instinct
Defeating a Shroud infested enemy with a Bow or Dagger restores 3 seconds of Time in the Shroud.
Time in the Shroud
Should this time run out, the Shroud will consume you.
- Kind
- Passive skill
- Branch
- Ranger
- Skill points
- 1 per level
- Levels
- 3
At each level
3 seconds per level
- Level 1
- Defeating a Shroud infested enemy with a Bow or Dagger restores 3 seconds of Time in the Shroud. Time in the Shroud Should this time run out, the Shroud will consume you.
- Level 2
- Defeating a Shroud infested enemy with a Bow or Dagger restores 6 seconds of Time in the Shroud. Time in the Shroud Should this time run out, the Shroud will consume you.
- Level 3
- Defeating a Shroud infested enemy with a Bow or Dagger restores 9 seconds of Time in the Shroud. Time in the Shroud Should this time run out, the Shroud will consume you.
Each level costs 1 skill point: 1, 2, 3 in total. Rule from the Enshrouded dedicated server's code (build 25988414, which matches the game's changelist 1269579).
Cheapest way there
3 skill points from the nearest Spark, taking one level of each node on the way:
- Endurance Attribute, 1 pt
- Runner Passive skill, 1 pt
- Survival Instinct Passive skill, 1 pt
A node opens when a link joins it to a Spark or to a node you have, whichever way the link points, and each level costs the node's points: the unlock check in the Enshrouded dedicated server's code (build 25988414, which matches the game's changelist 1269579). From level points alone (2 a level) that's character level 3; extra skill points from the world bring it lower.