Water Aura
You emit a healing aura that heals you and all injured allies within [value] meters.
The healing scales with your Intelligence attribute and restores 1 Health per 2 points of Intelligence.
- Kind
- Active skill
- Branch
- Mage
- Skill points
- 1 per level
- Levels
- 3
At each level
5 meters range per level
- Level 1
- You emit a healing aura that heals you and all injured allies within [value] meters. The healing scales with your Intelligence attribute and restores 1 Health per 2 points of Intelligence.
- Level 2
- You emit a healing aura that heals you and all injured allies within [value] meters. The healing scales with your Intelligence attribute and restores 1 Health per 2 points of Intelligence.
- Level 3
- You emit a healing aura that heals you and all injured allies within [value] meters. The healing scales with your Intelligence attribute and restores 1 Health per 2 points of Intelligence.
Each level costs 1 skill point: 1, 2, 3 in total. Rule from the Enshrouded dedicated server's code (build 25988414, which matches the game's changelist 1269579).
Cheapest way there
4 skill points from the nearest Spark, taking one level of each node on the way:
- Intelligence Attribute, 1 pt
- Healer Passive skill, 1 pt
- Spirit Attribute, 1 pt
- Water Aura Active skill, 1 pt
A node opens when a link joins it to a Spark or to a node you have, whichever way the link points, and each level costs the node's points: the unlock check in the Enshrouded dedicated server's code (build 25988414, which matches the game's changelist 1269579). From level points alone (2 a level) that's character level 3; extra skill points from the world bring it lower.