Battle Heal
Critical Strikes with Melee weapons heal you for 1% of your maximum Health.
- Kind
- Passive skill
- Branch
- Warrior
- Skill points
- 2 per level
- Levels
- 3
At each level
1% of maximum Health per level
- Level 1
- Critical Strikes with Melee weapons heal you for 1% of your maximum Health.
- Level 2
- Critical Strikes with Melee weapons heal you for 2% of your maximum Health.
- Level 3
- Critical Strikes with Melee weapons heal you for 3% of your maximum Health.
Each level costs 2 skill points: 2, 4, 6 in total. Rule from the Enshrouded dedicated server's code (build 25988414, which matches the game's changelist 1269579).
Cheapest way there
7 skill points from the nearest Spark, taking one level of each node on the way:
- Constitution Attribute, 1 pt
- Warrior's Path Passive skill, 1 pt
- Strength Attribute, 1 pt
- Constitution Attribute, 1 pt
- Strength Attribute, 1 pt
- Battle Heal Passive skill, 2 pt
A node opens when a link joins it to a Spark or to a node you have, whichever way the link points, and each level costs the node's points: the unlock check in the Enshrouded dedicated server's code (build 25988414, which matches the game's changelist 1269579). From level points alone (2 a level) that's character level 5; extra skill points from the world bring it lower.