Husk Warrior
The remains of a bug, animated by a strange force. Wields a nail and shell.
Show on the map3 places, positioned with the game’s own compass code
Hunter’s notes
Softened by generations of luxury, these bugs lack claws or armour or venom. Those who wish to protect themselves are forced to fashion weapons from stone, ore or shell.
The notes unlock after 10 kills.
Nail hits to kill
Its 15 HP over the nail's damage per hit at each upgrade, plain and with Fragile or Unbreakable Strength (×1.5, rounded the game's way).
| Nail | Damage | Hits | With Strength |
|---|---|---|---|
| Old Nail | 5 | 3 | 2 (8 a hit) |
| Sharpened Nail | 9 | 2 | 2 (14 a hit) |
| Channelled Nail | 13 | 2 | 1 (20 a hit) |
| Coiled Nail | 17 | 1 | 1 (26 a hit) |
| Pure Nail | 21 | 1 | 1 (32 a hit) |
Where it is, its HP and Geo there 3
HP and Geo are read from each scene’s own HealthManager, so they’re exact for that place. Geo with Fragile Greed follows the game’s rule: each coin size gets 20% more coins, rounded up.
Overview
- HP
- 15
- Geo per kill
- 6
- Geo with Fragile Greed
- 8
- Kills for the Hunter’s notes
- 10
- Placed copies
- 3
- Kind
- Enemy