Moss Knight
Protector of the Greenpath, trained in the ways of the Nail and the Shell.
Show on the map6 places, positioned with the game’s own compass code
Hunter’s notes
They hide as bush-like mounds and look soft, but beware these warriors! They are relentless in combat, fiercely guarding something hidden deep in the Greenpath.
The notes unlock after 8 kills.
Nail hits to kill
Its 50 HP over the nail's damage per hit at each upgrade, plain and with Fragile or Unbreakable Strength (×1.5, rounded the game's way).
| Nail | Damage | Hits | With Strength |
|---|---|---|---|
| Old Nail | 5 | 10 | 7 (8 a hit) |
| Sharpened Nail | 9 | 6 | 4 (14 a hit) |
| Channelled Nail | 13 | 4 | 3 (20 a hit) |
| Coiled Nail | 17 | 3 | 2 (26 a hit) |
| Pure Nail | 21 | 3 | 2 (32 a hit) |
Where it is, its HP and Geo there 4
HP and Geo are read from each scene’s own HealthManager, so they’re exact for that place. Geo with Fragile Greed follows the game’s rule: each coin size gets 20% more coins, rounded up.
Overview
- HP
- 50
- Geo per kill
- 40
- Geo with Fragile Greed
- 51
- Kills for the Hunter’s notes
- 8
- Placed copies
- 6
- Kind
- Enemy