Sourcemined
Hytale
ItemVerified on v0.7.2

Cobalt Ingot

In Outlander myth, this metal is said to be cold to the touch, even when molten. While verifying this would be ill-advised, its origins amidst the frigid peaks and frozen caverns of their territory lend the story some credence.

Overview

Category
Items
Kind
Item
Game ID
Ingredient_Bar_Cobalt

How to get it

Craft

FurnaceProcessing18 s

Need several? The crafting calculator expands this recipe down to raw materials.

Drops 1

SourceHowChanceAverageRange
Burnt Skeleton PraetorianMobKill30%0.60–3

Chance of at least one per kill or break, computed from the drop tables. How we compute it.

Other loot tables 10

Chests, structures and events use these tables; the game files don't say which ones on their own.

Loot tableChanceAverage
Zone4 Encounters Tier431.6%1.27
Zone3 Encounters Tier425.7%0.86
Zone4 Undead Tier312.2%0.26
Zone4 Encounters Tier312.2%0.26
Zone3 Kweebec Tier38.1%0.13
Zone3 Trork Tier38.1%0.13
Zone3 Outlander Tier38.1%0.13
Zone3 Undead Tier38.1%0.13
Zone3 Encounters Tier38.1%0.13
Bramblekin6.3%0.09

Expected effort

How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.

SourceTries per itemTries for 10≥1 in 1≥1 in 5≥1 in 10
Burnt Skeleton PraetorianKill1.71730%83.2%97.2%

"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.

Craft or farm?

Craft one

Raw materials through 1 crafting step.

Farm one

About 1.7 kills of Burnt Skeleton Praetorian (kill), the source with the most per try.

Used to make 18

Raw game dataResolved from Server/Item/Items/Ingredient/Bar/Ingredient_Bar_Cobalt.json and its parents
  • categoryItems
  • categories[Items]
  • iconIcons/ItemsGenerated/Ingredient_Bar_Cobalt.png
  • recipe{4}
    • inputs[1]
      • 0{2}
        • idOre_Cobalt
        • qty1
    • outputs[1]
      • 0{2}
        • idIngredient_Bar_Cobalt
        • qty1
    • bench{2}
      • idFurnace
      • typeProcessing
    • time18
  • hasIcontrue