Crude Shortbow
Overview
- Quality
- common
- Item level
- 9
- Category
- Weapons
- Durability
- 120
- Kind
- Item
- Game ID
Weapon_Shortbow_Crude
Damage per attack
| Attack | Projectile |
|---|---|
| Primary Shoot Damage Strength 0 | 1 |
| Primary Shoot Damage Strength 1 | 1 |
| Primary Shoot Damage Strength 2 | 2 |
| Primary Shoot Damage Strength 3 | 4 |
| Primary Shoot Damage Strength 4 | 12 |
| Signature Volley | 9 |
| Guard Bash | 0 |
Base damage before armor and buffs.
How to get it
Craft
Need several? The crafting calculator expands this recipe down to raw materials.
Drops 1
| Source | How | Chance | Average | Range |
|---|---|---|---|---|
| Skeleton Scout | Kill | 10% | 0.1 | 0–1 |
Chance of at least one per kill or break, computed from the drop tables. How we compute it.
Other loot tables 22
Chests, structures and events use these tables; the game files don't say which ones on their own.
| Loot table | Chance | Average |
|---|---|---|
| Zone1 Kweebec Tier1 | 3.8% | 0.04 |
| Zone1 Goblin Tier1 | 3.8% | 0.04 |
| Zone1 Undead Tier1 | 3.8% | 0.04 |
| Zone1 Encounters Tier1 | 3.8% | 0.04 |
| Zone1 Trork Tier1 | 3.8% | 0.04 |
| Zone1 Kweebec Tier2 | 3.4% | 0.03 |
| Zone1 Goblin Tier2 | 3.4% | 0.03 |
| Zone1 Undead Tier2 | 3.4% | 0.03 |
| Zone1 Encounters Tier2 | 3.4% | 0.03 |
| Zone1 Trork Tier2 | 3.4% | 0.03 |
| Zone1 Kweebec Tier3 | 3.2% | 0.03 |
| Zone1 Trork Tier3 | 3.2% | 0.03 |
| Zone2 Feran Tier1 | 3.2% | 0.03 |
| Zone1 Undead Tier3 | 3.2% | 0.03 |
| Zone2 Encounters Tier1 | 3.2% | 0.03 |
| Zone2 Undead Tier1 | 3.2% | 0.03 |
| Zone1 Encounters Tier3 | 3.2% | 0.03 |
| Zone1 Goblin Tier3 | 3.2% | 0.03 |
| Zone2 Feran Tier2 | 3% | 0.03 |
| Zone1 Encounters Tier4 | 3% | 0.03 |
| Zone2 Encounters Tier2 | 3% | 0.03 |
| Zone2 Undead Tier2 | 3% | 0.03 |
Expected effort
How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.
| Source | Tries per item | Tries for 10 | ≥1 in 1 | ≥1 in 5 | ≥1 in 10 |
|---|---|---|---|---|---|
| Skeleton Scout | 10 | 100 | 10% | 41% | 65.1% |
"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.
Craft or farm?
Farm one
About 10 kills of Skeleton Scout (kill), the source with the most per try.
Every shortbow by tier
| Item | Level | Strongest hit | Weakest hit |
|---|---|---|---|
| Crude Shortbow | 9 | 12 | 0 |
| Copper Shortbow | 10 | 15 | 0 |
| Rusty Iron Shortbow | 15 | 17 | 0 |
| Flame Shortbow | 20 | 25 | 0 |
| Frost Shortbow | 20 | 25 | 0 |
| Iron Shortbow | 20 | 19 | 0 |
| Bronze Shortbow | 25 | 17 | 0 |
| Doomed Outlander Shortbow | 30 | 23 | 0 |
| Thorium Shortbow | 30 | 23 | 0 |
| Cobalt Shortbow | 35 | 23 | 0 |
| Adamantite Shortbow | 40 | 29 | 0 |
| Mithril Shortbow | 50 | 37 | 0 |
| Onyxium Shortbow | 50 | 37 | 0 |
Base values before buffs and enchantments.
Salvages into
Raw game dataResolved from Server/Item/Items/Weapon/Shortbow/Weapon_Shortbow_Crude.json and its parents
- qualityCommon
- level9
- categoryItems.Weapons
- categories[Items.Weapons]
- maxDurability120
- iconIcons/ItemsGenerated/Weapon_Bow_Crude.png
damage{7}
Primary_Shoot_Damage_Strength_0{1}
- Projectile1
Primary_Shoot_Damage_Strength_1{1}
- Projectile1
Primary_Shoot_Damage_Strength_2{1}
- Projectile2
Primary_Shoot_Damage_Strength_3{1}
- Projectile4
Primary_Shoot_Damage_Strength_4{1}
- Projectile12
Signature_Volley{1}
- Projectile9
Guard_Bash{1}
- Projectile0
recipe{4}
inputs[2]
0{2}
- idIngredient_Stick
- qty4
1{2}
- idIngredient_Fibre
- qty6
outputs[1]
0{2}
- idWeapon_Shortbow_Crude
- qty1
bench{3}
- idWorkbench
- typeCrafting
- categories[Workbench_Survival]
- time0
- hasIcontrue