Sourcemined
Hytale
ItemcommonVerified on v0.7.2

Crude Shortbow

Overview

Quality
common
Item level
9
Category
Weapons
Durability
120
Kind
Item
Game ID
Weapon_Shortbow_Crude

Damage per attack

AttackProjectile
Primary Shoot Damage Strength 01
Primary Shoot Damage Strength 11
Primary Shoot Damage Strength 22
Primary Shoot Damage Strength 34
Primary Shoot Damage Strength 412
Signature Volley9
Guard Bash0

Base damage before armor and buffs.

How to get it

Craft

Workbench

Need several? The crafting calculator expands this recipe down to raw materials.

Drops 1

SourceHowChanceAverageRange
Skeleton ScoutMobKill10%0.10–1

Chance of at least one per kill or break, computed from the drop tables. How we compute it.

Other loot tables 22

Chests, structures and events use these tables; the game files don't say which ones on their own.

Loot tableChanceAverage
Zone1 Kweebec Tier13.8%0.04
Zone1 Goblin Tier13.8%0.04
Zone1 Undead Tier13.8%0.04
Zone1 Encounters Tier13.8%0.04
Zone1 Trork Tier13.8%0.04
Zone1 Kweebec Tier23.4%0.03
Zone1 Goblin Tier23.4%0.03
Zone1 Undead Tier23.4%0.03
Zone1 Encounters Tier23.4%0.03
Zone1 Trork Tier23.4%0.03
Zone1 Kweebec Tier33.2%0.03
Zone1 Trork Tier33.2%0.03
Zone2 Feran Tier13.2%0.03
Zone1 Undead Tier33.2%0.03
Zone2 Encounters Tier13.2%0.03
Zone2 Undead Tier13.2%0.03
Zone1 Encounters Tier33.2%0.03
Zone1 Goblin Tier33.2%0.03
Zone2 Feran Tier23%0.03
Zone1 Encounters Tier43%0.03
Zone2 Encounters Tier23%0.03
Zone2 Undead Tier23%0.03

Expected effort

How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.

SourceTries per itemTries for 10≥1 in 1≥1 in 5≥1 in 10
Skeleton ScoutKill1010010%41%65.1%

"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.

Craft or farm?

Craft one

Raw materials through 1 crafting step.

Farm one

About 10 kills of Skeleton Scout (kill), the source with the most per try.

Every shortbow by tier

Base values before buffs and enchantments.

Salvages into

SalvagebenchProcessing4 s
Raw game dataResolved from Server/Item/Items/Weapon/Shortbow/Weapon_Shortbow_Crude.json and its parents
  • qualityCommon
  • level9
  • categoryItems.Weapons
  • categories[Items.Weapons]
  • maxDurability120
  • iconIcons/ItemsGenerated/Weapon_Bow_Crude.png
  • damage{7}
    • Primary_Shoot_Damage_Strength_0{1}
      • Projectile1
    • Primary_Shoot_Damage_Strength_1{1}
      • Projectile1
    • Primary_Shoot_Damage_Strength_2{1}
      • Projectile2
    • Primary_Shoot_Damage_Strength_3{1}
      • Projectile4
    • Primary_Shoot_Damage_Strength_4{1}
      • Projectile12
    • Signature_Volley{1}
      • Projectile9
    • Guard_Bash{1}
      • Projectile0
  • recipe{4}
    • inputs[2]
      • 0{2}
        • idIngredient_Stick
        • qty4
      • 1{2}
        • idIngredient_Fibre
        • qty6
    • outputs[1]
      • 0{2}
        • idWeapon_Shortbow_Crude
        • qty1
    • bench{3}
      • idWorkbench
      • typeCrafting
      • categories[Workbench_Survival]
    • time0
  • hasIcontrue