Sourcemined
Hytale
BlockVerified on v0.7.2

Oak Log

Refines into Hardwood at the Builder's Workbench

Overview

Item level
10
Category
Wood
Kind
Block
Game ID
Wood_Oak_Trunk

How to get it

Drops 73

SourceHowChanceAverageRange
Amber LogBlockDestroyed by physics100%11
Amber Tree TrunkBlockDestroyed by physics100%11
Apple Full TrunkBlockMine or break100%11
Apple Full TrunkBlockDestroyed by physics100%11
Apple LogBlockDestroyed by physics100%11
Ash LogBlockDestroyed by physics100%11
Ash Tree TrunkBlockDestroyed by physics100%11
Aspen LogBlockDestroyed by physics100%11
Aspen Tree TrunkBlockDestroyed by physics100%11
Azure LogBlockDestroyed by physics100%11
Azure Tree TrunkBlockDestroyed by physics100%11
Bamboo LogBlockDestroyed by physics100%11
Bamboo Tree TrunkBlockDestroyed by physics100%11
Banyan LogBlockDestroyed by physics100%11
Banyan Tree TrunkBlockDestroyed by physics100%11
Beech LogBlockDestroyed by physics100%11
Beech Tree TrunkBlockDestroyed by physics100%11
Birch LogBlockDestroyed by physics100%11
Birch Tree TrunkBlockDestroyed by physics100%11
Blue Fig LogBlockDestroyed by physics100%11
Blue Fig Tree TrunkBlockDestroyed by physics100%11
Bottletree LogBlockDestroyed by physics100%11
Bottletree Tree TrunkBlockDestroyed by physics100%11
Burnt LogBlockDestroyed by physics100%11
Burnt Tree TrunkBlockDestroyed by physics100%11
Camphor LogBlockDestroyed by physics100%11
Camphor Tree TrunkBlockDestroyed by physics100%11
Cedar LogBlockDestroyed by physics100%11
Cedar Tree TrunkBlockDestroyed by physics100%11
Crystalwood LogBlockDestroyed by physics100%11
Crystalwood Tree TrunkBlockDestroyed by physics100%11
Dry LogBlockDestroyed by physics100%11
Dry Tree TrunkBlockDestroyed by physics100%11
Fir LogBlockDestroyed by physics100%11
Fir Tree TrunkBlockDestroyed by physics100%11
Fire LogBlockDestroyed by physics100%11
Fire Tree TrunkBlockDestroyed by physics100%11
Frostwood LogBlockDestroyed by physics100%11
Frostwood Tree TrunkBlockDestroyed by physics100%11
Gumboab LogBlockDestroyed by physics100%11
Gumboab Tree TrunkBlockDestroyed by physics100%11
Jungle Fern TrunkBlockMine or break100%11
Jungle Fern TrunkBlockDestroyed by physics100%11
Jungle LogBlockDestroyed by physics100%11
Jungle Tree TrunkBlockDestroyed by physics100%11
Maple LogBlockDestroyed by physics100%11
Maple Tree TrunkBlockDestroyed by physics100%11
Oak Tree TrunkBlockMine or break100%11
Oak Tree TrunkBlockDestroyed by physics100%11
Palm Tree LogBlockDestroyed by physics100%11
Palm Tree TrunkBlockDestroyed by physics100%11
Palo LogBlockDestroyed by physics100%11
Palo Tree TrunkBlockDestroyed by physics100%11
Petrified LogBlockDestroyed by physics100%11
Petrified Tree TrunkBlockDestroyed by physics100%11
Poison Tree TrunkBlockDestroyed by physics100%11
Poisoned LogBlockDestroyed by physics100%11
Redwood LogBlockDestroyed by physics100%11
Redwood Tree TrunkBlockDestroyed by physics100%11
Sadwillow LogBlockDestroyed by physics100%11
Sadwillow Tree TrunkBlockDestroyed by physics100%11
Sallow LogBlockDestroyed by physics100%11
Sallow Tree TrunkBlockDestroyed by physics100%11
Spiral LogBlockDestroyed by physics100%11
Spiral Tree TrunkBlockDestroyed by physics100%11
Stormbark LogBlockDestroyed by physics100%11
Stormbark Tree TrunkBlockDestroyed by physics100%11
Wet Fern TrunkBlockMine or break100%11
Wet Fern TrunkBlockDestroyed by physics100%11
Wild Wisteria LogBlockDestroyed by physics100%11
Wild Wisteria Tree TrunkBlockDestroyed by physics100%11
Windwillow LogBlockDestroyed by physics100%11
Windwillow Tree TrunkBlockDestroyed by physics100%11

Chance of at least one per kill or break, computed from the drop tables. How we compute it.

Expected effort

How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.

SourceTries per itemTries for 10≥1 in 1≥1 in 5≥1 in 10
Amber LogDestroyed by physics110100%100%100%
Amber Tree TrunkDestroyed by physics110100%100%100%
Apple Full TrunkMine or break110100%100%100%
Apple Full TrunkDestroyed by physics110100%100%100%
Apple LogDestroyed by physics110100%100%100%
Ash LogDestroyed by physics110100%100%100%
Ash Tree TrunkDestroyed by physics110100%100%100%
Aspen LogDestroyed by physics110100%100%100%
Aspen Tree TrunkDestroyed by physics110100%100%100%
Azure LogDestroyed by physics110100%100%100%
Azure Tree TrunkDestroyed by physics110100%100%100%
Bamboo LogDestroyed by physics110100%100%100%
Bamboo Tree TrunkDestroyed by physics110100%100%100%
Banyan LogDestroyed by physics110100%100%100%
Banyan Tree TrunkDestroyed by physics110100%100%100%
Beech LogDestroyed by physics110100%100%100%
Beech Tree TrunkDestroyed by physics110100%100%100%
Birch LogDestroyed by physics110100%100%100%
Birch Tree TrunkDestroyed by physics110100%100%100%
Blue Fig LogDestroyed by physics110100%100%100%
Blue Fig Tree TrunkDestroyed by physics110100%100%100%
Bottletree LogDestroyed by physics110100%100%100%
Bottletree Tree TrunkDestroyed by physics110100%100%100%
Burnt LogDestroyed by physics110100%100%100%
Burnt Tree TrunkDestroyed by physics110100%100%100%
Camphor LogDestroyed by physics110100%100%100%
Camphor Tree TrunkDestroyed by physics110100%100%100%
Cedar LogDestroyed by physics110100%100%100%
Cedar Tree TrunkDestroyed by physics110100%100%100%
Crystalwood LogDestroyed by physics110100%100%100%
Crystalwood Tree TrunkDestroyed by physics110100%100%100%
Dry LogDestroyed by physics110100%100%100%
Dry Tree TrunkDestroyed by physics110100%100%100%
Fir LogDestroyed by physics110100%100%100%
Fir Tree TrunkDestroyed by physics110100%100%100%
Fire LogDestroyed by physics110100%100%100%
Fire Tree TrunkDestroyed by physics110100%100%100%
Frostwood LogDestroyed by physics110100%100%100%
Frostwood Tree TrunkDestroyed by physics110100%100%100%
Gumboab LogDestroyed by physics110100%100%100%
Gumboab Tree TrunkDestroyed by physics110100%100%100%
Jungle Fern TrunkMine or break110100%100%100%
Jungle Fern TrunkDestroyed by physics110100%100%100%
Jungle LogDestroyed by physics110100%100%100%
Jungle Tree TrunkDestroyed by physics110100%100%100%
Maple LogDestroyed by physics110100%100%100%
Maple Tree TrunkDestroyed by physics110100%100%100%
Oak Tree TrunkMine or break110100%100%100%
Oak Tree TrunkDestroyed by physics110100%100%100%
Palm Tree LogDestroyed by physics110100%100%100%
Palm Tree TrunkDestroyed by physics110100%100%100%
Palo LogDestroyed by physics110100%100%100%
Palo Tree TrunkDestroyed by physics110100%100%100%
Petrified LogDestroyed by physics110100%100%100%
Petrified Tree TrunkDestroyed by physics110100%100%100%
Poison Tree TrunkDestroyed by physics110100%100%100%
Poisoned LogDestroyed by physics110100%100%100%
Redwood LogDestroyed by physics110100%100%100%
Redwood Tree TrunkDestroyed by physics110100%100%100%
Sadwillow LogDestroyed by physics110100%100%100%
Sadwillow Tree TrunkDestroyed by physics110100%100%100%
Sallow LogDestroyed by physics110100%100%100%
Sallow Tree TrunkDestroyed by physics110100%100%100%
Spiral LogDestroyed by physics110100%100%100%
Spiral Tree TrunkDestroyed by physics110100%100%100%
Stormbark LogDestroyed by physics110100%100%100%
Stormbark Tree TrunkDestroyed by physics110100%100%100%
Wet Fern TrunkMine or break110100%100%100%
Wet Fern TrunkDestroyed by physics110100%100%100%
Wild Wisteria LogDestroyed by physics110100%100%100%
Wild Wisteria Tree TrunkDestroyed by physics110100%100%100%
Windwillow LogDestroyed by physics110100%100%100%
Windwillow Tree TrunkDestroyed by physics110100%100%100%

"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.

When broken or harvested

Work with a tool
Drops: Work with a tool
ItemChanceAverageRange
Tree Bark100%1.51–2
Mine or breakWood

Fastest tools: Adamantite Hatchet, Cobalt Hatchet, Mithril Hatchet

Destroyed by physics
Mine or break (stripped)Wood

Fastest tools: Adamantite Hatchet, Cobalt Hatchet, Mithril Hatchet

Used to make 2

Raw game dataResolved from Server/Item/Items/Wood/Oak/Wood_Oak_Trunk.json and its parents
  • level10
  • categoryBlocks.Wood
  • categories[Blocks.Wood]
  • iconIcons/ItemsGenerated/Wood_Oak_Trunk.png
  • setWood_Oak
  • isBlocktrue
  • gathering[4]
    • 0{2}
      • howTools
      • droplistBark
    • 1{5}
      • howBreaking
      • itemIdWood_Oak_Trunk
      • qty1
      • gatherTypeWoods
      • handHits34
    • 2{3}
      • howPhysics
      • itemIdWood_Oak_Trunk
      • qty1
    • 3{5}
      • howBreaking:Stripped
      • itemIdWood_Stripped_Deco
      • qty1
      • gatherTypeWoods
      • handHits34
  • hasIcontrue