Gear · page 2
Head, body and feet wear, accessories and jewelry: their stats, traits and where to find them. Open a row for everything the game files hold on it.
HeadphonesSlot HeadMain stat —
A pair of noise-cancelling headphones. Grants 50% resist to panic, charm, confusion and rage.
- Slot
- Head
- Type
- Accessory
- Price
- $50
Traits
- Panic rate ×50%
- Rage rate ×50%
- Confusion rate ×50%
- Charm rate ×50%
- Spinal Control UL rate ×50%
- Spinal Control UR rate ×50%
- Spinal Control LL rate ×50%
- Spinal Control LR rate ×50%
Where an event gives it
Elbow PadsSlot AccessoryMain stat 2
Protective pads used in various sports.
- Slot
- Accessory
- Type
- Accessory
- Defense
- +2
- Agility
- +2
- Price
- $30
Crown of FingersSlot HeadMain stat 10
Disquieting crown of wriggling fingers. Normal attacks gain 30% to inflict confusion.
- Slot
- Head
- Type
- General Armor
- Max Stm
- +10
- Price
- $120
Traits
- Attack inflicts Confusion (30%)
Coat of ArmsSlot BodyMain stat -2
A suit made from tangled limbs. 50% chance for the wearer to act twice per turn.
- Slot
- Body
- Type
- General Armor
- Attack
- -2
- Defense
- -2
- Ballistics
- -2
- Bull.Defense
- -2
- Agility
- -12
- Price
- $100
Traits
- Extra action chance 50%
Filthy RingSlot JewelryMain stat -20
A disgusting, greasy, cursed ring. Grants disease affinity: ailments grant you power.
- Slot
- Jewelry
- Type
- Accessory
- Max HP
- -20
- Max Stm
- -10
- Attack
- -2
- Defense
- -2
- Ballistics
- -2
- Bull.Defense
- -2
- Agility
- -2
- Luck
- -2
- Price
- $40
Traits
- Adds skill type: Disease
- Locks slot: Jewelry
Martin's RingSlot JewelryMain stat 4
Reminds Leigh of her past life. She can always be sane when in Grinning Beast form.
- Slot
- Jewelry
- Type
- Accessory
- Defense
- +4
- Bull.Defense
- +4
- Agility
- +4
- Luck
- +4
- Price
- $200
Traits
- Immune to Bloodlust
Where an event gives it
Vampiric JacketSlot BodyMain stat 100
Cursed armor gives you great power, but drains your life over time.
- Slot
- Body
- Type
- General Armor
- Max HP
- +100
- Max Stm
- +20
- Attack
- +10
- Defense
- +6
- Ballistics
- +10
- Bull.Defense
- +6
- Agility
- +6
- Price
- $240
Traits
- HP regeneration −3%
Blood CapSlot HeadMain stat 40
Cursed helmet gives you great power, but drains your life over time.
- Slot
- Head
- Type
- General Armor
- Max HP
- +40
- Max Stm
- +10
- Attack
- +4
- Defense
- +2
- Ballistics
- +4
- Bull.Defense
- +2
- Agility
- +2
- Price
- $120
Traits
- HP regeneration −2%
Crimson RingSlot JewelryMain stat -20
Terrible ring that grants life regeneration. Leeches life out of you when removed.
- Slot
- Jewelry
- Type
- Accessory
- Max HP
- -20
- Max Stm
- -10
- Attack
- -2
- Defense
- -1
- Ballistics
- -2
- Bull.Defense
- -1
- Agility
- -1
- Price
- $240
Traits
- HP regeneration +3%
Mycelium CloakSlot AccessoryMain stat 4
A damp, fibrous cloak of mycelium. Protects from Stun and Paralysis.
- Slot
- Accessory
- Type
- Accessory
- Agility
- +4
- Price
- $240
Traits
- Stun rate ×0%
- Paralysis rate ×0%
Patchwork HatSlot HeadMain stat 25
A hat made from warm, wriggly bits of leather. Increases max HP and grants 25% bleeding resistance.
- Slot
- Head
- Type
- General Armor
- Max HP
- +25
- Defense
- +2
- Bull.Defense
- +2
- Price
- $80
Traits
- Bleed1 rate ×75%
- Bleed2 rate ×75%
- Bleed3 rate ×75%
Where an event gives it
Patchwork JacketSlot BodyMain stat 50
Jacket made from warm, wriggly bits of leather. Increases max HP and grants 50% bleeding resistance.
- Slot
- Body
- Type
- General Armor
- Max HP
- +50
- Defense
- +4
- Bull.Defense
- +4
- Price
- $120
Traits
- Bleed1 rate ×50%
- Bleed2 rate ×50%
- Bleed3 rate ×50%
Where an event gives it
Patchwork BootsSlot FeetMain stat 25
Boots made from warm, wriggly bits of leather. Increases max HP and grants 25% bleeding resistance.
- Slot
- Feet
- Type
- General Armor
- Max HP
- +25
- Agility
- +4
- Price
- $80
Traits
- Bleed1 rate ×75%
- Bleed2 rate ×75%
- Bleed3 rate ×75%
Where an event gives it
Needle GlovesSlot AccessoryMain stat —
The fingers are tipped with long needles. Grants a bleed effect to all regular attacks.
- Slot
- Accessory
- Type
- Accessory
- Price
- $120
Traits
- Attack inflicts Bleed3 (4%)
- Attack inflicts Bleed2 (12%)
- Attack inflicts Bleed1 (30%)
Where an event gives it
Laser Sight MountSlot AccessoryMain stat —
Increases your critical hit rate with firearms.
- Slot
- Accessory
- Type
- Accessory
- Price
- $200
Ambrose's PipeSlot AccessoryMain stat —
Ambrose's lucky pipe. Gifted by his late wife. Boosts luck and agility by 20%.
- Slot
- Accessory
- Type
- Accessory
- Price
- $50
Traits
- Agility ×120%
- Luck ×120%
Where an event gives it
TestarmorSlot BodyMain stat 99
game testing armor, makes you pretty much invincible
- Slot
- Body
- Type
- General Armor
- Defense
- +99
- Bull.Defense
- +99
Traits
- Physical damage ×1%
- Magical damage ×1%
- Immune to Poison
- Immune to Unconscious
- Immune to Confusion
- Immune to Stun
- Immune to Sleep
- Immune to Charm
- Immune to Panic
- Immune to Blind
- Immune to Paralysis
- HP regeneration +5%
- MP regeneration +5%
Where an event gives it
Testarmor mk2Slot BodyMain stat 10
game testing armor, halves all incoming damage.
- Slot
- Body
- Type
- General Armor
- Defense
- +10
- Bull.Defense
- +10
- Price
- $800
Traits
- Physical damage ×50%
- Magical damage ×50%
Where an event gives it
Colonel SqueakumsSlot JewelryMain stat —
Ernest's rodent companion.
- Slot
- Jewelry
- Type
- Accessory
Traits
- Locks slot: Jewelry
Lower ArmsSlot BodyMain stat —
Morton's second set of hands are nervously looking for something to fidget with...
- Slot
- Body
- Type
- Junk
Traits
- Adds skill: Fidget
GarbageSlot BodyMain stat 8
A worthless piece of garbage. Fidgeting with this increases defense.
- Slot
- Body
- Type
- Junk
- Defense
- +8
- Bull.Defense
- +4
Traits
- Hit rate +20%
- Adds skill: Fidget
- Adds skill: Toss Garbage
RefuseSlot BodyMain stat 8
A worthless piece of refuse. Fidgeting with this increases attack.
- Slot
- Body
- Type
- Junk
- Attack
- +8
Traits
- Adds skill: Fidget
- Adds skill: Eat Refuse
Rubber BandSlot BodyMain stat 8
Morton likes to stretch these between his claws. Fidgeting with this boosts ranged attacks.
- Slot
- Body
- Type
- Junk
- Ballistics
- +8
Traits
- Adds skill: Fidget
- Adds skill: Rubber Band Shot
Mechanical PencilSlot BodyMain stat 8
Morton likes to spin it between his claws and click the button. Fidgeting with this boosts agility.
- Slot
- Body
- Type
- Junk
- Agility
- +8
Traits
- Adds skill: Fidget
- Adds skill: Pencil Stab
Pair of DiceSlot BodyMain stat 8
A pair of six-sided dice. Fidgeting with these boosts Luck.
- Slot
- Body
- Type
- Junk
- Luck
- +8
Traits
- Adds skill: Fidget
- Adds skill: Lucky Draw
Strange TrinketSlot BodyMain stat 40
Odd trinket he won't let you have a good look at. Fidgeting with this boosts max HP.
- Slot
- Body
- Type
- Junk
- Max HP
- +40
Traits
- Adds skill: Fidget
- Adds skill: Trinket Bomb
Metallic LighterSlot BodyMain stat 20
A little metal lighter. Satisfying to flick around. Fidgeting increases max STM.
- Slot
- Body
- Type
- Junk
- Max Stm
- +20
Traits
- Adds skill: Fidget
- Adds skill: Lighter Burn
Odd Knick-knackSlot BodyMain stat 4
A strange little piece of junk. Fidgeting with this enables counterattacks.
- Slot
- Body
- Type
- Junk
- Attack
- +4
Traits
- Adds skill: Fidget
- Counter attack rate +50%
- Adds skill: Static Shock
Butterfly KnifeSlot BodyMain stat 4
A strange little piece of junk. Fidgeting with this increases evasion by 20%
- Slot
- Body
- Type
- Junk
- Luck
- +4
Traits
- Adds skill: Fidget
- Evasion rate +20%
- Adds skill: Butterfly Slash
Rotten FleshSlot BodyMain stat 2
A piece of rotten flesh. Fidgeting with this adds poison to melee attacks.
- Slot
- Body
- Type
- Junk
- Attack
- +2
- Luck
- +2
Traits
- Adds skill: Fidget
- Attack inflicts Poison (50%)
- Adds skill: Devour Flesh
Severed HandSlot BodyMain stat 4
A disgusting severed hand. Fidgeting with this adds an extra hit to your melee attacks.
- Slot
- Body
- Type
- Junk
- Agility
- +4
Traits
- Adds skill: Fidget
- Attack times +1
- Adds skill: Hand of Doom
Mysterious PrismSlot BodyMain stat 2
A peculiar prism. Fidgeting with this resists physical damage.
- Slot
- Body
- Type
- Junk
- Defense
- +2
- Bull.Defense
- +2
Traits
- Adds skill: Fidget
- Crushing damage ×50%
- Slashing damage ×50%
- Piercing damage ×50%
- Bullet damage ×50%
- Adds skill: Focus Laser
Fidget CubeSlot BodyMain stat 20
A satsifying little fidget toy. Fidgeting with this adds a 30% chance to act a second time every turn.
- Slot
- Body
- Type
- Junk
- Max HP
- +20
- Max Stm
- +10
Traits
- Adds skill: Fidget
- Extra action chance 30%
- Adds skill: Fidget Overdrive
Human SkullSlot BodyMain stat -10
A desiccated human skull. It feels cursed.
- Slot
- Body
- Type
- Junk
- Max HP
- -10
- Max Stm
- -5
- Attack
- -4
- Defense
- -4
- Ballistics
- -4
- Bull.Defense
- -4
- Agility
- -4
- Luck
- -4
Traits
- Adds skill: Fidget
- Adds skill: Soul Vortex
Warm EyeballSlot BodyMain stat 2
A large, slimy eyeball. Fidgeting with this adds a 50% chance for your attacks to cause BLIND.
- Slot
- Body
- Type
- Junk
- Attack
- +2
- Defense
- +2
- Ballistics
- +2
- Bull.Defense
- +2
- Agility
- +2
- Luck
- +2
Traits
- Adds skill: Fidget
- Attack inflicts Blind (50%)
- Adds skill: Rejuvenating Gaze
Papier-Maché CrownSlot HeadMain stat 40
Crown for the Roach King. Grants Sam the ability to make a Royal Decree.
- Slot
- Head
- Type
- Hero Only
- Max HP
- +40
- Agility
- +5
- Luck
- +5
- Price
- $40
Traits
- Adds skill: Royal Decree
Where an event gives it
Official SashSlot AccessoryMain stat 20
Official sash for the Roach Prime Minister. Grants Sam the ability to appoint a minister.
- Slot
- Accessory
- Type
- Hero Only
- Max Stm
- +20
- Agility
- +5
- Luck
- +5
- Price
- $40
Traits
- Adds skill: Appoint Governor
Where an event gives it
Fred RingSlot JewelryMain stat 4
A ring gifted by Wise Fred. Increases agility and evasion rate.
- Slot
- Jewelry
- Type
- Accessory
- Agility
- +4
- Price
- $40
Traits
- Evasion rate +15%
- Magic evasion +15%
StraitjacketSlot BodyMain stat 2
Keeps yourself together. Immune to Panic, Rage, Confusion and Charm. Grants the skill Dire Straits.
- Slot
- Body
- Type
- Heavy Armor
- Attack
- +2
- Defense
- +2
- Ballistics
- +2
- Bull.Defense
- +2
- Agility
- +2
- Luck
- +2
- Price
- $40
Traits
- Seals slot: Weapon
- Seals slot: Ranged
- Immune to Panic
- Immune to Rage
- Immune to Confusion
- Immune to Charm
- Adds skill type: Special
- Adds skill: Dire Straits
- Locks slot: Body
- Attack skill: Thrash Around
Where an event gives it
Ring of TormentSlot JewelryMain stat 5
Terrible cursed ring that should never be worn.
- Slot
- Jewelry
- Type
- General Armor
- Attack
- +5
- Defense
- +5
- Ballistics
- +5
- Bull.Defense
- +5
- Agility
- +5
- Luck
- +5
- Price
- $80
Traits
- Adds skill: Torment Beam
- Locks slot: Jewelry
Scarlet ScarfSlot HeadMain stat —
Dashing bright red scarf, fit for a true hero. Boost agility and grants 30% counter-attack rate.
- Slot
- Head
- Type
- General Armor
- Price
- $160
Traits
- Counter attack rate +30%
- Agility ×120%
Yanma BeltSlot AccessoryMain stat —
Hero's belt. The eye on the buckle stares at you. Enables the use of the Yanma Kick.
- Slot
- Accessory
- Type
- Accessory
- Price
- $240
Traits
- Adds skill: Yanma Kick
- Adds skill type: Special
Wormskin RobeSlot BodyMain stat 8
A robe made out of worms weaved together like fabric. Boosts Attack and makes the wearer immune to Charm.
- Slot
- Body
- Type
- General Armor
- Attack
- +8
- Defense
- +2
- Agility
- +2
- Luck
- +2
- Price
- $80
Traits
- Immune to Charm
- Immune to Spinal Control UL
- Immune to Spinal Control UR
- Immune to Spinal Control LL
- Immune to Spinal Control LR
Worm CrownSlot HeadMain stat 4
Grants a chance for normal attacks to cause Charm. Also boosts Attack.
- Slot
- Head
- Type
- General Armor
- Attack
- +4
- Price
- $120
Traits
- Attack inflicts Charm (30%)
Shark Tooth AmuletSlot JewelryMain stat -10
When attacking a Bleeding enemy, increases damage, but small chance to be Enraged.
- Slot
- Jewelry
- Type
- Accessory
- Max HP
- -10
- Max Stm
- -5
- Attack
- +2
- Defense
- -4
- Bull.Defense
- -4
- Agility
- +6
- Price
- $120
Sea Cucumber LoafersSlot FeetMain stat -4
Goofy cucumber-themed shoes.Attacks have a chance to put target to Sleep.
- Slot
- Feet
- Type
- Accessory
- Agility
- -4
- Luck
- +10
- Price
- $120
Traits
- Attack inflicts Sleep (20%)
Chrome FinishSlot BodyMain stat 4
Shiny chrome finish. Minimal protection, but quite stylish. Attracts enemy attacks...
- Slot
- Body
- Type
- Machine
- Agility
- +4
- Luck
- +4
- Price
- $50
Traits
- Target rate ×200%
Where an event gives it
Chobham ArmorSlot BodyMain stat 15
Heavy plates of composite armor used on tanks. Resists Bullet and Explosive damage.
- Slot
- Body
- Type
- Machine
- Defense
- +15
- Bull.Defense
- +15
- Agility
- -10
- Price
- $100
Traits
- Bullet damage ×60%
- Blast damage ×60%
Where an event gives it
Demon PlatingSlot BodyMain stat 8
Fleshy plating hardened in hellfire... Boosts physical Attack and protects from Fire.
- Slot
- Body
- Type
- Machine
- Attack
- +8
- Defense
- +2
- Price
- $100
Traits
- Fire damage ×50%
Where an event gives it
Fungus FibersSlot BodyMain stat 25
Porous plates of fungus. Increases Stamina and resists Crushing damage, but vulnerable to Fire.
- Slot
- Body
- Type
- Machine
- Max Stm
- +25
- Price
- $100
Traits
- Fire damage ×150%
- Crushing damage ×50%
Where an event gives it
Rhinoceros HideSlot BodyMain stat 50
Skin of thick, gray leather, held in place with hooks. Boosts max HP and Bleed resist.
- Slot
- Body
- Type
- Machine
- Max HP
- +50
- Price
- $100
Traits
- Bleed1 rate ×50%
- Bleed2 rate ×50%
- Bleed3 rate ×50%
Where an event gives it
Tank TracksSlot FeetMain stat 10
Boosts Defense and Ballistics. Unlocks the Ground Anchor skill.
- Slot
- Feet
- Type
- Machine
- Defense
- +10
- Ballistics
- +10
- Price
- $50
Traits
- Adds skill: Ground Anchor
Where an event gives it
Tank GunSlot BodyMain stat 25
Heavy artillery that gives a huge boost to Ballistics, improving can launching attacks.
- Slot
- Body
- Type
- Machine
- Ballistics
- +25
- Agility
- -12
- Price
- $50
Where an event gives it
Overdrive ChipSlot HeadMain stat -100
Boosts a machine's engine power and attack at the cost of health and stamina.
- Slot
- Head
- Type
- Machine
- Max HP
- -100
- Max Stm
- -10
- Attack
- +15
- Ballistics
- +15
- Agility
- +5
- Price
- $150
Traits
- Adds skill: Freezing Shot
- Adds skill: Refreshments
Jousting LanceSlot BodyMain stat 32
Enormous steel lance, too heavy to be wielded by anyone, but could be strapped onto Audrey.
- Slot
- Body
- Type
- Machine
- Attack
- +32
- Agility
- -4
- Price
- $50
Traits
- Adds skill: Jousting Strike
Where an event gives it
Cope CageSlot AccessoryMain stat 5
Well it can't hurt, can it? Increases Blast, Stun, Panic, Rage and Confusion resist.
- Slot
- Accessory
- Type
- Machine
- Defense
- +5
- Bull.Defense
- +5
- Agility
- -6
- Luck
- +5
- Price
- $100
Traits
- Blast damage ×80%
- Stun rate ×60%
- Panic rate ×60%
- Rage rate ×60%
- Confusion rate ×60%
Where an event gives it
Dragon HeadSlot HeadMain stat 20
The head of a mascot-like dragon suit. Very thick fabric. Hard to breathe in there.
- Slot
- Head
- Type
- General Armor
- Max HP
- +20
- Max Stm
- -5
- Attack
- +5
- Defense
- +4
- Bull.Defense
- +2
- Agility
- -5
- Price
- $40
Traits
- Cold damage ×80%
Dragon BodySlot BodyMain stat 40
The body of a mascot-like dragon suit. A heavy thing to carry around.
- Slot
- Body
- Type
- General Armor
- Max HP
- +40
- Max Stm
- -10
- Attack
- +5
- Defense
- +8
- Bull.Defense
- +4
- Agility
- -10
- Price
- $60
Traits
- Cold damage ×80%
Dragon FeetSlot FeetMain stat 20
The feet of a mascot-like dragon suit. They are unwieldy with the big claws.
- Slot
- Feet
- Type
- General Armor
- Max HP
- +20
- Max Stm
- -5
- Attack
- +5
- Defense
- +4
- Bull.Defense
- +2
- Agility
- -5
- Price
- $60
Traits
- Cold damage ×80%
Dragon TailSlot AccessoryMain stat 20
The tail of a mascot-like dragon suit. Drags behind and makes it harder to move.
- Slot
- Accessory
- Type
- General Armor
- Max HP
- +20
- Max Stm
- -5
- Attack
- +5
- Defense
- +2
- Bull.Defense
- +2
- Agility
- -5
- Price
- $60
Traits
- Cold damage ×80%
Vnage ucky tieakeRsSlot FeetMain stat 3
pr#tcts f1rom#M sT#a4ts##u#sEf#?fct7
- Slot
- Feet
- Type
- General Armor
- Agility
- +3
- Luck
- +5
- Price
- $30
Traits
- Blind rate ×70%
- Panic rate ×70%
- Rage rate ×70%
- Confusion rate ×70%
- Charm rate ×70%
- Acid rate ×70%
- Drowsy rate ×70%
- Sleep rate ×70%
- Fear rate ×70%
- Frozen rate ×70%
- Bleed1 rate ×70%
- Bleed2 rate ×70%
- Bleed3 rate ×70%
- Paralysis rate ×70%
- Mad rate ×70%
- Constrict rate ×70%
- Gamma Rays rate ×70%
Where an event gives it
RmyJcketSlot BodyMain stat 2
c##m#fl#ge23#d j3#?#ackt h#tf#a 4#$??
- Slot
- Body
- Type
- General Armor
- Attack
- +2
- Defense
- +4
- Ballistics
- +3
- Bull.Defense
- +2
- Agility
- +2
- Luck
- +5
- Price
- $48
Traits
- Cold damage ×90%
- Frozen rate ×90%
- Critical evasion +5%
Where an event gives it
FtblhelmtSlot HeadMain stat 6
H#dgr#f#ootb##al#l??#
- Slot
- Head
- Type
- General Armor
- Attack
- +6
- Defense
- +4
- Agility
- -2
- Price
- $20
Traits
- Hit rate −5%
- Critical evasion +20%
- Crushing damage ×80%
- Stun rate ×50%
Where an event gives it
Slime BootsSlot FeetMain stat -5
Slimy boots. Adds acid damage to main attack. Protects from acid and poison.
- Slot
- Feet
- Type
- General Armor
- Agility
- -5
- Price
- $50
Traits
- Hit rate −5%
- Acid damage ×50%
- Acid rate ×50%
- Poison rate ×50%
- Attack element: Acid
- Attack inflicts Acid (20%)