Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | Resurrect an enemy body to full HP. It joins your team. | Resurrect an enemy body to full HP. It joins your team and takes an extra turn after this one. |
| Damage instance › Effects › Take Extra Turn | — | 1 |
Every field that differs between the two levels in the game files.
Classes that can get it 1
A Necromancer class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Necromancer
- Mana cost
- 12
- Type
- Spell
- Game ID
AnimateDead
Raw game dataExactly as defined in data/abilities/necromancer_abilities.gon
- templatespell
meta{4}
- nameABILITY_ETERNALSERVITUDE_NAME
- descABILITY_ETERNALSERVITUDE_DESC
- classNecromancer
- type_iconmisc
graphics{2}
- animationfloatingmagic
- particlenone
cost{2}
- infcantriptrue
- mana12
target{5}
- min_range1
- max_range4
- max_aoe0
- aoe_restrictions[must_have_corpse, enemies_only]
- restrictionsaoe_must_exist
damage_instance{4}
- heal0
- typespell
- can_revivetrue
effects{3}
- HealPercentMaxHP100
- FactionConversion1
- CaptureFamiliar1
- categorynecromancer
- upgradedToAnimateDead2