Uppercut Flesh Lad
Punch a unit, knocking it back 3 tiles and inflicting Bruise.
(Castable once per turn.)
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 |
|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% |
| 10 | 45% | 25.2% | 12.8% | 6.5% |
| 30 | 95% | 52% | 27% | 13.7% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Special enemy
- Damage
- 1+bonus_melee_damage
- Type
- Melee attack
- Game ID
FleshLadUppercut
Raw game dataExactly as defined in data/abilities/special_enemy_abilities.gon
- templatemelee_attack
meta{3}
- nameEABILITY_FLESHLAD_UPPERCUT_NAME
- descEABILITY_FLESHLAD_UPPERCUT_DESC
- animate_namefalse
cost{1}
- cantriptrue
graphics{2}
- animationattack
- dont_visualize_aitrue
damage_instance{3}
- damage1+bonus_melee_damage
- knockback3
effects{1}
- Bruise1
- categoryspecial_enemy