Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | Toss an adjacent unit at a random unit. | Toss an adjacent unit at a random unit. (This spell costs less.) |
| Cost › Mana | 5 | 2 (−3) |
Every field that differs between the two levels in the game files.
Classes that can get it 1
A Fighter class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Fighter
- Mana cost
- 5
- Damage
- 5+bonus_melee_ability_damage
- Type
- Throw attack
- Game ID
Hurl
Raw game dataExactly as defined in data/abilities/fighter_abilities.gon
- templatethrow_attack
meta{3}
- nameABILITY_HURL_NAME
- descABILITY_HURL_DESC
- classFighter
graphics{1}
- animationknockupatk
cost{2}
- mana5
- infcantriptrue
target{4}
- target_moderandom_tile
- min_range2
- max_range20
- restrictionsmust_have_enemy
damage_instance{2}
- damage5+bonus_melee_ability_damage
- blocked_damage5+bonus_melee_ability_damage
- categoryfighter
- upgradedToHurl2