Pachysaurus Boy
Melee attacker. Defends its partner.
Overview
- Group
- Minibosses
- Faction
- Enemies
- Health
- 50
- Movement
- 3
- Tag
- Dinosaur
- Game ID
BoyDino
Base stats
- Strength3
- Dexterity5
- Constitution5
- Intelligence5
- Speed8
- Charisma5
Passive effects 5
- Trample
- Brace
- Buddy
- Ability When Buddy Dies
- Form Changer
Abilities 4
- Boy Dino Basic
- Move (Default Move)
- Boy Dino Head Bash
- Boy Dino Cry
Raw game dataExactly as defined in data/characters/minibosses.gon
graphics{6}
- movieclipBoyDino
- nameENEMY_BOYDINO_NAME
- water_masksquare
- shadow_size2
- uifloaters_offset2
- tooltipENEMY_DINOLOVER_DESC
stats{6}
- strength3
- dexterity5
- constitution5
- intelligence5
- speed8
- charisma5
properties{10}
- tagdinosaur
- hidden_tagdinofamily
- factionenemies
- typeboss
- movement3
- health50
- shield25
- size2x2
- move_blockeverything_even_when_dead
- banned_elite_buffs[Twin]
abilities{3}
- moveDefaultMove
- attackBoyDinoBasic
- spells[BoyDinoHeadBash, BoyDinoCry]
passives{5}
- Trample3
- Brace1
- BuddyGirlDino
- AbilityWhenBuddyDiesBoyDinoCry
FormChanger{2}
Default{1}
passives{1}
SecurityBotProtect{3}
- abilityBoyDinoHeadBash
- tag_restrictiondinofamily
- not_on_killtrue
Rage{2}
turns{1}
- dispersed_bonus_turns1
passives{1}
- StrengthUp2
ai{4}
- brainPatternBrain
pattern{1}
- doattack
- decision_weightsdefault
- move_weightskeep_distance
- categoryminibosses