Gatekeeper
Goes after the cat with the lowest max health.
Sucks the soul out of its target, instantly killing it and permanently lowering their CON by 2.
Summons Skeletons.
Undead.
Overview
- Group
- Enemies
- Faction
- Enemies
- Health
- 10
- Movement
- 2
- Game ID
Gatekeeper
Base stats
- Strength5
- Dexterity5
- Constitution5
- Intelligence5
- Speed2
- Charisma5
Passive effects 2
- Undead
- Aggro Target Is Lowest Max Health Cat
Abilities 4
- GKSuck
- Move (Default Move)
- GKLeap
- GKSpawn
Raw game dataExactly as defined in data/characters/enemies.gon
graphics{5}
- movieclipGatekeeper
- nameENEMY_GATEKEEPER_NAME
- uifloaters_offset1.5
- tooltipENEMY_GATEKEEPER_DESC
- show_infinity_damage_warningtrue
stats{6}
- strength5
- dexterity5
- constitution5
- intelligence5
- speed2
- charisma5
properties{5}
- tag[zombie]
- factionenemies
- health10
- shield20
- movement2
abilities{3}
- moveDefaultMove
- attackGKSuck
- spells[GKLeap, GKSpawn]
passives{2}
- Undead1
- AggroTargetIsLowestMaxHealthCat1
ai{5}
- brainPatternBrain
virtual_abilities{1}
LeapClose{2}
- abilityGKLeap
- move_weightstowards_aggro
pattern{1}
- do_all[attack, *GKSpawn, LeapClose]
- decision_weightsdefault
- move_weightsstay_close
- categoryenemies