G-Alien
Its ranged attack has Knockback.
Primes a Counterspell at the end of its turn.
Is powered up when Counterspell is primed.
Overview
- Group
- Enemies
- Faction
- Enemies
- Health
- 10
- Movement
- 3
- Game ID
GreyAlien
Base stats
- Strength5
- Dexterity5
- Constitution5
- Intelligence5
- Speed5
- Charisma5
- Luck5
Passive effects 2
- Form Changer
- Form Change While Has Status
Abilities 6
- GA Telekinesis
- Move (Default Move)
- GA Counterspell
- GA Megablast
- GA Suggest
- GA Prime Explode
Raw game dataExactly as defined in data/characters/enemies.gon
graphics{4}
- movieclipGreyAlien
- nameENEMY_GALIEN_NAME
- uifloaters_offset1.5
- tooltipENEMY_GALIEN_DESC
stats{7}
- strength5
- dexterity5
- constitution5
- intelligence5
- speed5
- charisma5
- luck5
properties{5}
- tag[alien]
- factionenemies
- health10
- movement3
- dispersed_bonus_turns1
abilities{3}
- moveDefaultMove
- attackGA_Telekinesis
- spells[GA_Counterspell, GA_Megablast, GA_Suggest, GA_PrimeExplode]
passives{2}
FormChanger{3}
Default{1}
ai{4}
- brainPatternBrain
pattern{2}
- do_all[attack, move, *GA_Counterspell]
__dupes[1]
0[2]
- 0do_all
- 1[GA_Suggest, move, *GA_Counterspell]
- decision_weightsdefault
- move_weightskeep_distance
Primed{4}
- attackGA_Telekinesis_Big
- partial_animation_suffixprimed
ai{4}
- brainPatternBrain
pattern{2}
- do_all[attack]
__dupes[1]
0[2]
- 0do_all
- 1[GA_Megablast, move]
- decision_weightsdefault
- move_weightskeep_distance
passives{1}
- DeathRattleGA_PrimeExplode
- sync_brain_patternstrue
FormChangeWhileHasStatus{3}
- statusCounterspell
- form_hasPrimed
- form_hasnotDefault
ai{3}
- brainNoBrain
- decision_weightsdefault
- move_weightskeep_distance
- categoryenemies