Sourcemined
Mewgenics
CharacterVerified on build 25143593

G-Alien

Its ranged attack has Knockback.
Primes a Counterspell at the end of its turn.
Is powered up when Counterspell is primed.

Overview

Group
Enemies
Faction
Enemies
Health
10
Movement
3
Game ID
GreyAlien

Base stats

  • Strength5
  • Dexterity5
  • Constitution5
  • Intelligence5
  • Speed5
  • Charisma5
  • Luck5

Passive effects 2

  • Form Changer
  • Form Change While Has Status

Abilities 6

Raw game dataExactly as defined in data/characters/enemies.gon
  • graphics{4}
    • movieclipGreyAlien
    • nameENEMY_GALIEN_NAME
    • uifloaters_offset1.5
    • tooltipENEMY_GALIEN_DESC
  • stats{7}
    • strength5
    • dexterity5
    • constitution5
    • intelligence5
    • speed5
    • charisma5
    • luck5
  • properties{5}
    • tag[alien]
    • factionenemies
    • health10
    • movement3
    • dispersed_bonus_turns1
  • abilities{3}
    • moveDefaultMove
    • attackGA_Telekinesis
    • spells[GA_Counterspell, GA_Megablast, GA_Suggest, GA_PrimeExplode]
  • passives{2}
    • FormChanger{3}
      • Default{1}
        • ai{4}
          • brainPatternBrain
          • pattern{2}
            • do_all[attack, move, *GA_Counterspell]
            • __dupes[1]
              • 0[2]
                • 0do_all
                • 1[GA_Suggest, move, *GA_Counterspell]
          • decision_weightsdefault
          • move_weightskeep_distance
      • Primed{4}
        • attackGA_Telekinesis_Big
        • partial_animation_suffixprimed
        • ai{4}
          • brainPatternBrain
          • pattern{2}
            • do_all[attack]
            • __dupes[1]
              • 0[2]
                • 0do_all
                • 1[GA_Megablast, move]
          • decision_weightsdefault
          • move_weightskeep_distance
        • passives{1}
          • DeathRattleGA_PrimeExplode
      • sync_brain_patternstrue
    • FormChangeWhileHasStatus{3}
      • statusCounterspell
      • form_hasPrimed
      • form_hasnotDefault
  • ai{3}
    • brainNoBrain
    • decision_weightsdefault
    • move_weightskeep_distance
  • categoryenemies