Harpoon Trap
Harpoons units that end movement in front of it.
Overview
- Group
- Inanimate objects
- Faction
- None
- Game ID
HarpoonTrap
Passive effects 1
- Harpoon Trap Passive
Abilities 3
- None
- None
- Harpoon Trap Pull
Raw game dataExactly as defined in data/characters/inanimate_objects.gon
graphics{5}
- movieclipHarpoonTrap
- nameOBJECT_HARPOONTRAP_NAME
- no_splattertrue
- water_masksquare
- tooltipOBJECT_HARPOONTRAP_DESC
properties{7}
- factionnone
- typeobject
- takes_turnsfalse
- inanimatetrue
- can_be_backstabbedfalse
- kill_requiredfalse
- aoe_pierce_modeblock
abilities{3}
- moveNone
- attackNone
- spells[HarpoonTrapPull]
passives{1}
- HarpoonTrapPassiveHarpoonTrapPull
ai{1}
- brainNoBrain
- categoryinanimate_objects