Frostbiter
Slows and knocks back units.
Freezes adjacent units.
Overview
- Group
- Minibosses
- Faction
- Enemies
- Health
- 200
- Movement
- 4
- Game ID
IceElemental
Base stats
- Strength5
- Dexterity5
- Constitution5
- Intelligence5
- Speed5
- Charisma5
Passive effects 3
- Element Immune
- Element Weakness
- Tile Element Damage Immunity
Abilities 4
- Ice Elemental Spikes
- Move (Default Move)
- Ice Elemental Blizzard
- Ice Elemental Breath
Raw game dataExactly as defined in data/characters/minibosses.gon
graphics{4}
- movieclipIceElemental
- nameENEMY_FROSTBITER_NAME
- uifloaters_offset2
- tooltipENEMY_FROSTBITER_DESC
stats{6}
- strength5
- dexterity5
- constitution5
- intelligence5
- speed5
- charisma5
properties{11}
- tag[elemental, poop]
- factionenemies
- typeboss
- movement4
- corpse_health0
- round_end_bonus_turns1
- initiative-999
- dispersed_bonus_turns1
- takes_main_turnfalse
- health200
- elements[Ice]
abilities{3}
- moveDefaultMove
- attackIceElementalSpikes
- spells[IceElementalBlizzard, IceElementalBreath]
passives{3}
- ElementImmuneIce
- ElementWeaknessFire
- TileElementDamageImmunityIce
ai{5}
- brainPatternBrain
pattern{1}
- do_all[*attack, *IceElementalBreath, move]
round_end_bonusturn_pattern{1}
- do_all[*attack, *IceElementalBlizzard, move]
- decision_weightsdefault
- move_weightsblind_move_far
- categoryminibosses