Mama Maggot Lord
Spawns Maggots, evolves them and gives them bonus turns.
Trample.
Overview
- Group
- Minibosses
- Faction
- Enemies
- Health
- 125
- Movement
- 3
- Tag
- Worm
- Game ID
MaggotLord
Base stats
- Strength5
- Dexterity5
- Constitution5
- Intelligence5
- Speed5
- Charisma5
Passive effects 2
- Trample
- Spawn Thing On Damage
Abilities 5
- None
- Move (Default Move)
- Spawn Maggots
- Mutate AOE
- Rally Maggots
Raw game dataExactly as defined in data/characters/minibosses.gon
graphics{5}
- movieclipMamaMaggot
- nameENEMY_MAMAMAGGOT_NAME
- projectile_spawn_offset[-1, 0.5]
- water_maskmedium
- tooltipENEMY_MAMAMAGGOT_DESC
stats{6}
- strength5
- dexterity5
- constitution5
- intelligence5
- speed5
- charisma5
properties{12}
- tagworm
- factionenemies
- typeboss
- mana_regen999
- mana100
- movement3
- health125
- round_start_bonus_turns1
- round_end_bonus_turns1
- size2x2
- move_blockeverything_even_when_dead
- boss_minions_runawayfalse
abilities{3}
- moveDefaultMove
- attackNone
- spells[SpawnMaggots, MutateAOE, RallyMaggots]
passives{2}
- Trample3
SpawnThingOnDamage{4}
- objectMaggot
- goodfalse
- spawn_on_death_hitfalse
- chance33%
ai{10}
- brainPatternBrain
- decision_weightsdefault
- move_weightskeep_distance
virtual_abilities{1}
MoveClose{2}
- abilitymove
- move_weightsstay_close_always_move
round_start_bonusturn_pattern{1}
- do_priority[MutateAOE, SpawnMaggots]
mainturn_pattern{1}
- do_priority[MutateAOE, SpawnMaggots]
round_end_bonusturn_pattern{1}
- doRallyMaggots
fallback{1}
- do_priority[MoveClose, SpawnMaggots]
- fallback_advances_patterntrue
- stun_advances_patternfalse
- categoryminibosses