Sourcemined
Mewgenics
CharacterVerified on build 25143593

Nubs

Blind.
Lobs a Poison creep shot when damaged.
Does a leap attack with Knockback.

Overview

Group
Bosses
Faction
Enemies
Health
100
Movement
1
Tag
Dog
Game ID
Nubs

Base stats

  • Strength5
  • Dexterity8
  • Constitution5
  • Intelligence5
  • Speed5
  • Charisma5

Passive effects 5

  • Buddy
  • Immediate Ability Reaction
  • Boss Rewards
  • Form Changer
  • Form Change When Buddy Dies

Abilities 4

Raw game dataExactly as defined in data/characters/bosses.gon
  • graphics{4}
    • movieclipNubs
    • nameENEMY_NUBS_NAME
    • water_maskbig
    • tooltipENEMY_NUBS_DESC
  • stats{6}
    • strength5
    • dexterity8
    • constitution5
    • intelligence5
    • speed5
    • charisma5
  • properties{11}
    • tagdog
    • factionenemies
    • typeboss
    • movement1
    • mana_regen999
    • mana100
    • corpse_health0
    • health100
    • evenly_dispersed_bonus_turns1
    • disperse_main_turnstrue
    • banned_elite_buffs[Twin]
  • abilities{3}
    • moveDefaultMove
    • attackNubsJump
    • spells[NubsNuke, NubsGoop]
  • passives{5}
    • BuddyChubs
    • ImmediateAbilityReactionNubsGoop
    • BossRewards{1}
      • commonNubsCollar
    • FormChanger{3}
      • Normal{1}
        • passives{1}
          • RandomizeAIWeightsEachTurn[4]
            • 0{2}
              • decision_weightsblind
              • move_weightschubs_and_nubs_blind
            • 1{2}
              • decision_weightsblind
              • move_weightschubs_and_nubs_blind
            • 2{2}
              • decision_weightsnubs_fakeblind
              • move_weightschubs_and_nubs_blind
            • 3{2}
              • decision_weightsblind
              • move_weightsstay_close_always_move
      • Rage{2}
        • ai{4}
          • brainPatternBrain
          • pattern{1}
            • do*NubsNuke
          • decision_weightsblind
          • move_weightschubs_and_nubs_rage
        • turns{2}
          • takes_main_turnfalse
          • round_end_bonus_turns1
      • initial_formNormal
    • FormChangeWhenBuddyDiesRage
  • ai{4}
    • brainPatternBrain
    • pattern{1}
      • move_then_doNubsJump
    • decision_weightsblind
    • move_weightschubs_and_nubs_blind
  • categorybosses