Pterodactyl
Will pick up cats and peck them.
Flying.
Overview
- Group
- Enemies
- Faction
- Enemies
- Health
- 30
- Tag
- Dinosaur
- Game ID
Pterodactyl
Base stats
- Strength5
- Dexterity5
- Constitution5
- Intelligence5
- Speed5
- Charisma5
- Luck5
Passive effects 1
- Form Changer
Abilities 4
- Melee Attack (Basic Melee)
- Move (Default Move)
- Ptero Grab
- Ptero Escape
Raw game dataExactly as defined in data/characters/enemies.gon
graphics{5}
- movieclipPterodactyl
- nameENEMY_PTERODACTYL_NAME
- scale0.8
- uifloaters_offset2
- tooltipENEMY_PTERODACTYL_DESC
stats{7}
- strength5
- dexterity5
- constitution5
- intelligence5
- speed5
- charisma5
- luck5
properties{5}
- tagdinosaur
- factionenemies
- flyingtrue
- health30
- dispersed_bonus_turns1
abilities{3}
- moveDefaultMove
- attackBasicMelee
- spells[PteroGrab, PteroEscape]
passives{1}
FormChanger{3}
Default{2}
passives{1}
FormChangeWhileHasStatus{2}
- statusConsuming
- form_hasHasCat
ai{4}
- brainPatternBrain
pattern{1}
- do_priority[PteroGrab, attack]
- decision_weightsdefault
- move_weightsstay_close
HasCat{4}
- animation_suffixCat
- attackPteroPeck
passives{2}
FormChangeWhileHasStatus{2}
- statusConsuming
- form_hasnotDefault
ChanceToSpitOnDamage{3}
- flat_chance50%
- chance_per_damage0%
- abilityPteroEscape
ai{4}
- brainPatternBrain
pattern{1}
- doattack
- decision_weightsdefault
- move_weightsstay_far
- initial_formDefault
ai{3}
- brainNoBrain
- decision_weightsdefault
- move_weightskeep_distance
- categoryenemies