Sourcemined
Mewgenics
CharacterVerified on build 25143593

Pyrophina

Pyrophina was baptized in the fires of hell and survived!

Overview

Group
Kaijus
Faction
Enemies
Health
600
Movement
3
Tag
Kaiju
Game ID
Pyrophina

Base stats

  • Strength5
  • Dexterity5
  • Constitution5
  • Intelligence5
  • Speed5
  • Charisma5

Passive effects 3

  • Trample
  • Kaiju Knockback Immune
  • Element Immune

Abilities 8

  • Pyrophina Solo Attack
  • Move (Default Move)
  • Pyrophina VSWeather Roar
  • Pyrophina Solo Cat Throw
  • Pyrophina Solo Flamethrower
  • Pyrophina Solo Earthquake Stomp
  • Pyrophina Solo Roar
  • Pyrophina VSRun
Raw game dataExactly as defined in data/characters/kaijus.gon
  • graphics{7}
    • movieclipPyrophina
    • nameENEMY_PYROPHINA_NAME
    • shadow_size2.5
    • uifloaters_offset3.5
    • move_speed_sync_frames50
    • water_maskbig
    • tooltipENEMY_PYROPHINASOLO_DESC
  • stats{6}
    • strength5
    • dexterity5
    • constitution5
    • intelligence5
    • speed5
    • charisma5
  • properties{14}
    • tagkaiju
    • factionenemies
    • typeboss
    • movement3
    • corpse_healthindestructible
    • size2x2
    • move_blockeverything_even_when_dead
    • evenly_dispersed_bonus_turns2
    • dispersed_bonus_turns_before_catsfalse
    • initiative-100
    • mana_regen999
    • mana100
    • health600
    • weak_threshold150
  • abilities{3}
    • moveDefaultMove
    • attackPyrophinaSoloAttack
    • spells[PyrophinaVSWeatherRoar, PyrophinaSoloCatThrow, PyrophinaSoloFlamethrower, PyrophinaSoloEarthquakeStomp, PyrophinaSoloRoar, PyrophinaVSRun]
  • passives{3}
    • Trample3
    • KaijuKnockbackImmune1
    • ElementImmuneFire
  • ai{9}
    • brainPatternBrain
    • virtual_abilities{2}
      • MoveForThrow{3}
        • abilitymove
        • move_for_abilityPyrophinaSoloCatThrow
        • move_weightsutil_minmove
      • RunFar{2}
        • abilityPyrophinaVSRun
        • move_weightsrun_far
    • bonusturn_pattern{2}
      • do_priority[*PyrophinaVSWeatherRoar, *PyrophinaSoloFlamethrower, move]
      • __dupes[2]
        • 0[2]
          • 0do_priority
          • 1[*PyrophinaVSWeatherRoar, *attack, *PyrophinaSoloEarthquakeStomp, move]
        • 1[2]
          • 0do_priority
          • 1[*PyrophinaVSWeatherRoar, MoveForThrow, *PyrophinaSoloCatThrow]
    • pattern{1}
      • do_all[*PyrophinaVSWeatherRoar, *PyrophinaSoloRoar, RunFar]
    • fallback{1}
      • do_priority[*attack, RunFar]
    • fallback_advances_patterntrue
    • stun_advances_patterntrue
    • decision_weightsdefault
    • move_weightskeep_distance_always_move
  • categorykaijus