Security Bot
When its allies are damaged, it will move towards the attacker and attempt to attack it.
Gains +1 movement range at the end of its turn.
Overview
- Group
- Enemies
- Faction
- Enemies
- Health
- 0
- Movement
- 1
- Tag
- Robot
- Game ID
SecurityBot
Base stats
- Strength5
- Dexterity5
- Constitution5
- Intelligence5
- Speed5
- Charisma5
- Luck5
Passive effects 6
- Brace
- No Health Only Shield
- Robot
- Security Bot Protect
- Form Changer
- Support Form Change Instead Of Run
Abilities 5
- SBot Attack
- Move (Default Move)
- SBot Angry Move
- SBot Recharge
- SBot Anger
Raw game dataExactly as defined in data/characters/enemies.gon
graphics{4}
- movieclipSecurityBot
- nameENEMY_SECURITYBOT_NAME
- uifloaters_offset2
- tooltipENEMY_SECURITYBOT_DESC
stats{7}
- strength5
- dexterity5
- constitution5
- intelligence5
- speed5
- charisma5
- luck5
properties{7}
- tagrobot
- factionenemies
- auto_run_prioritysupport
- health0
- shield12
- can_be_overkilledfalse
- movement1
abilities{3}
- moveDefaultMove
- attackSBotAttack
- spells[SBotAngryMove, SBotRecharge, SBotAnger]
passives{6}
- Brace2
- NoHealthOnlyShield1
- Robot1
SecurityBotProtect{2}
- abilityattack
- moveSBotAngryMove
FormChanger{2}
Default{0}
Angry{2}
- partial_animation_suffixAngry
ai{4}
- brainPatternBrain
pattern{1}
- do_priority[attack, *SBotRecharge]
- decision_weightsdefault
- move_weightsstay_close
SupportFormChangeInsteadOfRun{1}
- abilitySBotAnger
ai{4}
- brainPatternBrain
pattern{1}
- do*SBotRecharge
- decision_weightsdefault
- move_weightssecurity_bot
- categoryenemies