Seraphim
Has a diagonal Holy attack.
Can revive its downed allies.
Units that contact or attack this get knocked back 5 tiles.
Immune to Holy. Gains All Stats Up when struck with Holy Element.
Overview
- Group
- Enemies
- Faction
- Enemies
- Health
- 15
- Movement
- 2
- Game ID
Seraphim
Base stats
- Strength5
- Dexterity5
- Constitution5
- Intelligence5
- Speed5
- Charisma5
Passive effects 2
- Angel
- Revenge Damage
Abilities 3
- Seraphim X
- Move (Default Move)
- Seraphim Revive
Raw game dataExactly as defined in data/characters/enemies.gon
graphics{4}
- movieclipAngel
- nameENEMY_SERAPHIM_NAME
- uifloaters_offset1.5
- tooltipENEMY_SERAPHIM_DESC
stats{6}
- strength5
- dexterity5
- constitution5
- intelligence5
- speed5
- charisma5
properties{7}
- tag[humanoid, angel]
- factionenemies
- health15
- divine_shield4
- movement2
- flyingtrue
- dispersed_bonus_turns1
abilities{3}
- moveDefaultMove
- attackSeraphimX
- spells[SeraphimRevive]
passives{2}
- Angel1
RevengeDamage{3}
- typestatus
- damage0
- knockback5
ai{4}
- brainPatternBrain
pattern{1}
- do_priority[SeraphimRevive, attack]
- decision_weightsdefault
- move_weightskeep_distance_always_move
- categoryenemies