Skeleton Shambler Corpse
Comes back from the dead if its body isn't destroyed!
Undead.
Overview
- Group
- Enemies
- Faction
- Enemies
- Health
- 0
- Tag
- Skeleton
- Game ID
SkeletonShamblerCorpse
Base stats
- Strength5
- Dexterity5
- Constitution5
- Intelligence5
- Speed3
- Charisma5
Passive effects 5
- No Health Only Shield
- Undead
- Status Immunity
- Count As Corpse
- Transform In XTurns
Abilities 2
- None
- None
Raw game dataExactly as defined in data/characters/enemies.gon
graphics{11}
- movieclipShambler
- nameENEMY_SKELESHAMBLERDEAD_NAME
- uifloaters_offset1.5
- shadow_size2
- water_maskmedmed
- piece_alt_frame11
- move_speed_sync_frames33
- projectile_spawn_offset[1, 2]
- spawnin_animationdisassemble
alt_animations[6]
- 0[idle, idleDisassembled]
- 1[weak, idleDisassembled]
- 2[hit, hitDisassembled]
- 3[stunned, idleDisassembled]
- 4[dying, dyingDisassembled]
- 5[dead, empty]
- tooltipENEMY_SKELESHAMBLERDEAD_DESC
stats{6}
- strength5
- dexterity5
- constitution5
- intelligence5
- speed3
- charisma5
properties{9}
- tagskeleton
- health0
- shield3
- factionenemies
- corpse_health0
- can_be_overkilledfalse
- size2x2
- move_blockeverything_even_when_dead
- exclude_from_hallucinatetrue
abilities{2}
- moveNone
- attackNone
passives{5}
- NoHealthOnlyShield1
- Undead1
- StatusImmunity[Poison, Bleed]
- CountAsCorpse1
TransformInXTurns{3}
- stacks1
- objectSkeletonShamblerRevived
- initiativekeep_turns_end_turn
ai{1}
- brainNoBrain
- categoryenemies