Spewer
Will eat pills that heal him and change his form. Spits different kinds of liquids depending on his form.
Overview
- Group
- Minibosses
- Faction
- Enemies
- Health
- 100
- Movement
- 4
- Tag
- Blob
- Game ID
Spewer
Base stats
- Strength5
- Dexterity5
- Constitution5
- Intelligence5
- Speed5
- Charisma5
- Luck5
Passive effects 5
- Boss Rewards
- Form Changer
- Goop Walk
- Goop Immunity
- Spewer Alt Graphics
Abilities 12
- Spewer Lobbed Normal
- Move (Default Move)
- Spewer Transform Normal
- Spewer Transform Fire
- Spewer Transform Tar
- Spewer Suck Normal
- Spewer Suck Tar
- Spewer Suck Lava
- Spewer Suck Pill
- Spewer Barf Normal
- Spewer Barf Tar
- Spewer Barf Lava
Raw game dataExactly as defined in data/characters/minibosses.gon
graphics{5}
- movieclipSpewer
- nameENEMY_SPEWER_NAME
- water_maskmedmed
- scale0.8
- tooltipENEMY_SPEWER_DESC
stats{7}
- strength5
- dexterity5
- constitution5
- intelligence5
- speed5
- charisma5
- luck5
properties{6}
- tagblob
- factionenemies
- typeboss
- movement4
- health100
- dispersed_bonus_turns2
abilities{3}
- moveDefaultMove
- attackSpewerLobbed_Normal
- spells[SpewerTransformNormal, SpewerTransformFire, SpewerTransformTar, SpewerSuckNormal, SpewerSuckTar, SpewerSuckLava, SpewerSuckPill, SpewerBarf_Normal, SpewerBarf_Tar, SpewerBarf_Lava]
passives{5}
BossRewards{2}
- commonRedPill
- rareForbiddenPill
FormChanger{6}
Normal{3}
- attackSpewerLobbed_Normal
passives{2}
FormChangeWhileHasStatus{3}
- statusConsuming
- form_hasNormalFull
- form_hasnotNormal
- CounterAttackSpewerSuckNormal
ai{4}
- brainPatternBrain
pattern{1}
- do_all[SpewerSuckPill, SpewerBarf_Normal, attack, move]
- decision_weightsdefault
- move_weightsstay_far_move_far
NormalFull{4}
- animation_suffixFull
- attackSpewerSpit
passives{3}
FormChangeWhileHasStatus{3}
- statusConsuming
- form_hasNormalFull
- form_hasnotNormal
- Trample3
ChanceToSpitOnDamage{2}
- flat_chance100%
- abilitySpewerSpit
ai{4}
- brainPatternBrain
pattern{1}
- do_priority[*SpewerTransformNormal, *SpewerTransformFire, *SpewerTransformTar, attack]
- decision_weightsdefault
- move_weightskeep_distance
Fire{3}
- attackSpewerLobbed_Lava
passives{2}
FormChangeWhileHasStatus{3}
- statusConsuming
- form_hasFireFull
- form_hasnotFire
- CounterAttackSpewerSuckLava
ai{4}
- brainPatternBrain
pattern{1}
- do_all[SpewerSuckPill, SpewerBarf_Lava, attack, move]
- decision_weightsdefault
- move_weightsstay_far_move_far
FireFull{4}
- animation_suffixFull
- attackSpewerSpit
passives{3}
FormChangeWhileHasStatus{3}
- statusConsuming
- form_hasFireFull
- form_hasnotFire
- Trample3
ChanceToSpitOnDamage{2}
- flat_chance100%
- abilitySpewerSpit
ai{4}
- brainPatternBrain
pattern{1}
- do_priority[*SpewerTransformNormal, *SpewerTransformFire, *SpewerTransformTar, attack]
- decision_weightsdefault
- move_weightskeep_distance
Tar{3}
- attackSpewerLobbed_Tar
passives{2}
FormChangeWhileHasStatus{3}
- statusConsuming
- form_hasTarFull
- form_hasnotTar
- CounterAttackSpewerSuckTar
ai{4}
- brainPatternBrain
pattern{1}
- do_all[SpewerSuckPill, SpewerBarf_Tar, attack, move]
- decision_weightsdefault
- move_weightsstay_far_move_far
TarFull{4}
- animation_suffixFull
- attackSpewerSpit
passives{3}
FormChangeWhileHasStatus{3}
- statusConsuming
- form_hasTarFull
- form_hasnotTar
- Trample3
ChanceToSpitOnDamage{2}
- flat_chance100%
- abilitySpewerSpit
ai{4}
- brainPatternBrain
pattern{1}
- do_priority[*SpewerTransformNormal, *SpewerTransformFire, *SpewerTransformTar, attack]
- decision_weightsdefault
- move_weightskeep_distance
- GoopWalk1
- GoopImmunity1
SpewerAltGraphics{6}
- Normal0
- NormalFull0
- Fire1
- FireFull1
- Tar2
- TarFull2
ai{3}
- brainNoBrain
- decision_weightsdefault
- move_weightskeep_distance
- categoryminibosses