The Coven
Attempts to finish its ritual...
Overview
- Group
- Bosses
- Faction
- Enemies
- Health
- 350
- Movement
- 1
- Game ID
TheCoven
Base stats
- Strength5
- Dexterity5
- Constitution5
- Intelligence5
- Speed5
- Charisma5
Passive effects 4
- Trample
- Demonic Glyph Frames
- Boss Rewards
- Form Changer
Abilities 10
- Melee Attack (Basic Melee)
- None
- Coven Rise1
- Coven Rise2
- Coven Rise3
- Coven Rise4
- Coven Summon
- Coven Pestilence
- Coven Famine
- Coven War
Raw game dataExactly as defined in data/characters/bosses.gon
graphics{7}
- movieclipTheCoven
- nameENEMY_COVEN_NAME
- uifloaters_offset2.5
- water_masksquare
- scale0.8
- shadowTormentorShadow
- tooltipENEMY_COVEN_DESC
stats{6}
- strength5
- dexterity5
- constitution5
- intelligence5
- speed5
- charisma5
properties{14}
- tag[humanoid, tumor]
- hidden_tagthe_coven
- factionenemies
- typeboss
- lock_orientation[0, -1]
- health350
- initiative-999
- size3x3
- movement1
- move_blockeverything_even_when_dead
- evenly_dispersed_bonus_turns1
- can_be_backstabbedfalse
- knockback_immunetrue
- banned_elite_buffs[Twin]
abilities{3}
- moveNone
- attackBasicMelee
- spells[CovenRise1, CovenRise2, CovenRise3, CovenRise4, CovenSummon, CovenPestilence, CovenFamine, CovenWar]
passives{4}
- Trample3
- DemonicGlyphFrames1
BossRewards{1}
- commonPentagramSigil
FormChanger{6}
0{1}
ai{5}
- brainPatternBrain
- end_turn_on_formswitchtrue
pattern{1}
- doCovenRise1
- decision_weightsdefault
- move_weightsstay_close
1{2}
- animation_suffix1
ai{5}
- brainPatternBrain
- end_turn_on_formswitchtrue
pattern{1}
- do_all[CovenPestilence, CovenRise2]
- decision_weightsdefault
- move_weightsstay_close
2{2}
- animation_suffix2
ai{5}
- brainPatternBrain
- end_turn_on_formswitchtrue
pattern{1}
- do_all[CovenFamine, CovenRise3]
- decision_weightsdefault
- move_weightsstay_close
3{2}
- animation_suffix3
ai{5}
- brainPatternBrain
- end_turn_on_formswitchtrue
pattern{1}
- do_all[CovenWar, CovenRise4]
- decision_weightsdefault
- move_weightsstay_close
4{2}
- animation_suffix4
ai{5}
- brainPatternBrain
- end_turn_on_formswitchtrue
pattern{1}
- doCovenSummon
- decision_weightsdefault
- move_weightsstay_close
- initial_form0
ai{4}
- brainPatternBrain
pattern{1}
- donone
- decision_weightsdefault
- move_weightsstay_close
- categorybosses