Sourcemined
Mewgenics
CharacterVerified on build 25143593

Tire Up

Knocks back all adjacent units when this takes damage.

Overview

Group
Inanimate objects
Faction
None
Variant of
Tire
Game ID
Tire_Up

Passive effects 3

  • Form Changer
  • Passive When Affected By Element
  • Dies To Piercing And Spikes

Abilities 2

  • None
  • None
Raw game dataExactly as defined in data/characters/inanimate_objects.gon
  • graphics{4}
    • movieclipTire
    • nameOBJECT_TIRE_NAME
    • water_maskmedium
    • tooltipOBJECT_TIRE_DESC
  • sound{1}
    • alt_sounds[1]
      • 0[HitGround, Obj_TireLand]
  • properties{7}
    • factionnone
    • typeobject
    • takes_turnsfalse
    • inanimatetrue
    • can_be_backstabbedfalse
    • kill_requiredfalse
    • inanimate_can_receive_specific_statuses[Burn]
  • abilities{2}
    • moveNone
    • attackNone
  • passives{3}
    • FormChanger{3}
      • Down{1}
        • passives{1}
          • TireBehavior1
      • Up{3}
        • animation_suffixUp
        • tooltipOBJECT_TIREUP_DESC
        • passives{1}
          • UpTireBehavior5
      • initial_formUp
    • PassiveWhenAffectedByElement{2}
      • elementFire
      • passives{1}
        • TileTrail_AheadFireTile
    • DiesToPiercingAndSpikes{1}
      • deferredtrue
  • ai{1}
    • brainNoBrain
  • variant_ofTire
  • categoryinanimate_objects