Y-Blaster
Shoots at units that cross its path.
Gains +1 Damage at the end of its turn.
Moves away when in danger.
Overview
- Group
- Enemies
- Faction
- Enemies
- Health
- 12
- Movement
- 3
- Game ID
YellowBlaster
Base stats
- Strength5
- Dexterity5
- Constitution5
- Intelligence5
- Speed5
- Charisma5
- Luck5
Passive effects 4
- Trapper
- Move Away When Enemy Adjacent
- Form Changer
- Support Form Change Instead Of Run
Abilities 4
- YA Laser
- Move (Default Move)
- YA Charge
- YA Jetpack
Raw game dataExactly as defined in data/characters/enemies.gon
graphics{4}
- movieclipYellowBlaster
- nameENEMY_YBLASTER_NAME
- uifloaters_offset1.5
- tooltipENEMY_YBLASTER_DESC
stats{7}
- strength5
- dexterity5
- constitution5
- intelligence5
- speed5
- charisma5
- luck5
properties{5}
- tag[alien]
- factionenemies
- health12
- movement3
- auto_run_prioritysupport
abilities{3}
- moveDefaultMove
- attackYA_Laser
- spells[YA_Charge, YA_Jetpack]
passives{4}
Trapper{3}
- abilityYA_Laser
- range10
- cancel_movementfalse
MoveAwayWhenEnemyAdjacent{3}
- move_abilityYA_Jetpack
- weightsstay_far_always_move
- once_per_turntrue
FormChanger{2}
Default{0}
Attacker{1}
ai{4}
- brainPatternBrain
pattern{1}
- do_all[attack, YA_Charge]
- decision_weightsdefault
- move_weightskeep_distance
- SupportFormChangeInsteadOfRunAttacker
ai{4}
- brainPatternBrain
pattern{1}
- do*YA_Charge
- decision_weightsdefault
- move_weightskeep_distance
- categoryenemies