Metal Eyes
+1 Brace.
Where its effects rank
Brace 53 sources
This mutation gives 1: #22 (tied) of 53 items, passives and mutations that give it.
All 53
- Elite Alloy Hat 2
- Elite Alloy Mask 2
- Ice Aspect 2
- Manhole Cover 2
- Medieval Helmet 2
- Nuke 2
- Priority Target 2
- Skull Clamp 2
- Turtle Style 2
- Wooly Beard 2
- Alloy Armor 1
- Alloy Mask 1
- Alloy Mask 1
- Amoeba 1
- Amoeba 1
- Amoeba 1
- Bark Skin 1
- Beaver Tail* 1
- Blubber Lobes 1
- Carapace 1
- Cleric's Relic 1
- Debris 1
- Fatty Hat 1
- Fatty Mask 1
- Fatty Necklace 1
- Friendly Amoeba 1
- Jank Alloy Armor 1
- Jank Alloy Hat 1
- Jank Alloy Mask 1
- Leather Cap 1
- Leather Choker 1
- Leather Hide Mask 1
- Leather Mask 1
- Quartz Necklace 1
- Scars 1
- Slag Tight 1
- sloth 1
- Space Helmet 1
- Stone Helmet 1
- Thick Hide 1
- White Belt 1
Passing it to kittens
| Stimulation | Kitten keeps this part |
|---|---|
| 0 | 50% |
| 10 | 52.4% |
| 30 | 56.5% |
When one parent has this part and the other a normal one (ignoring the small chance the part is rerolled). Same rule for every mutation.
Raw game dataExactly as defined in data/mutations/eyes.gon
- descMUTATION_EYES_312_DESC
- shield1
passives{1}
- Brace1
- sloteyes
- number312