Might of the Meek
Damage you deal that's 2 or less is always critical.
Classes that can get it 1
Overview
- Class
- Colorless
- Group
- Colorless
- Upgrade levels
- 2
- Game ID
PressurePoints
Raw game dataExactly as defined in data/passives/colorless_passives.gon
1{1}
passives{1}
- AutoCritLowDamage2
2{2}
- descPASSIVE_PRESSUREPOINTS2_DESC
passives{2}
- AutoCritLowDamage3
- AddCritMultiplier50%
- namePASSIVE_PRESSUREPOINTS_NAME
- descPASSIVE_PRESSUREPOINTS_DESC
- classColorless
- categorycolorless