Sourcemined
Sekiro: Shadows Die Twice
EnemyVerified on build 5794815

Shinobi Hunter (10505002)

Variant placed in Hirata Estate Revisited

Vitality and posture on every cycle

This variant's base values times its area scaling and, from NG+1, its NG+ effect and the cycle's correction, in the game's own float maths. With Kuro's Charm (charmless adds its own per-enemy correction, not shown).

CycleVitalityPostureDamagePosture damageXPSen
First playthrough3,346840×3.00×3.00880132
NG+15,8551,470×3.90×3.901,760264
NG+27,0261,764×3.90×3.902,640291
NG+37,3191,837×4.09×4.093,520297
NG+47,6121,910×4.09×4.094,400317
NG+57,7581,947×4.09×4.095,280324
NG+67,9041,984×4.09×4.096,160330
NG+78,7832,205×4.29×4.297,920337

Compare every boss on the vitality and posture by NG+ table.

Drops

Each item lot rolls on its own; the chances are each entry's share of the lot's 1,000 points, before Mibu Balloons or the Okami's Ancient Text.

ItemCountPer killKills for 90%
Gokan's Sugar190%1
Light Coin Purse110%22
Scrap Iron18%28

Vitality next to the rest of Hirata Estate Revisited

  1. Taro Troop7,266
  2. Juzou the Drunkard - Revisit6,709
  3. Lone Shadow Masanaga the Spear-Bearer - Hirata Estate6,695
  4. Lone Shadow - Juzou the Drunkard's Friend3,909
  5. Shinobi Hunter3,346
  6. Lone Shadow3,335
  7. Bandit826
  8. Lone Shadow Hound273
First-playthrough vitality with area scaling; for names with several variants, the strongest.

Overview

Area
Hirata Estate Revisited
Vitality
3346
Posture
840
Posture regen
30
Experience
880
Sen
132
Drops
2 item lots

Resistances

The five resistance slots as the regulation file names them; which status each one drives isn't confirmed yet.

Poison
150
Disease
Immune
Blood
200
Curse
Immune
Freeze
100

Other Shinobi Hunter variants 6

Other rows of the regulation file with this name, the closest in vitality.

Also in Hirata Estate Revisited 7