Sunken Valley Clan (11900301)
Variant placed in Sunken Valley - Snake Cavern (Morning)
Vitality and posture on every cycle
This variant's base values times its area scaling and, from NG+1, its NG+ effect and the cycle's correction, in the game's own float maths. With Kuro's Charm (charmless adds its own per-enemy correction, not shown).
| Cycle | Vitality | Posture | Damage | Posture damage |
|---|---|---|---|---|
| First playthrough | 1,435 | 337 | ×2.00 | ×2.00 |
| NG+1 | 3,445 | 810 | ×3.70 | ×3.70 |
| NG+2 | 4,134 | 972 | ×3.70 | ×3.70 |
| NG+3 | 4,306 | 1,012 | ×3.88 | ×3.88 |
| NG+4 | 4,478 | 1,053 | ×3.88 | ×3.88 |
| NG+5 | 4,564 | 1,073 | ×3.88 | ×3.88 |
| NG+6 | 4,651 | 1,093 | ×3.88 | ×3.88 |
| NG+7 | 5,167 | 1,215 | ×4.07 | ×4.07 |
Compare every boss on the vitality and posture by NG+ table.
Overview
- Area
- Sunken Valley - Snake Cavern (Morning)
- Vitality
- 1435
- Posture
- 337
- Posture regen
- 20
Resistances
The five resistance slots as the regulation file names them; which status each one drives isn't confirmed yet.
- Poison
- 700
- Disease
- Immune
- Blood
- 100
- Curse
- Immune
- Freeze
- 100
Other Sunken Valley Clan variants 9
Other rows of the regulation file with this name, the closest in vitality.
- Ashina Castle (Overrun by Shinobi) · 111 HP
- Sunken Valley (Morning) · 151 HP · #11900000
- Sunken Valley (Morning) · 151 HP · #11900001
- Sunken Valley - Snake Cavern (Morning) · 638 HP
- Ashina Outskirts (Morning) · 638 HP
- Ashina Castle (Morning) · 638 HP
- Ashina Castle (Overrun by Shinobi) · 638 HP
- Sunken Valley (Morning) · 959 HP
- Ashina Castle (Overrun by Shinobi) · 959 HP