Sourcemined
Sekiro: Shadows Die Twice

Sekiro maps

Sekiro has no in-game map, so each area is drawn from above using the game's own level geometry, with every idol, boss, item, merchant and enemy placed where the game places it.

How this works: the terrain and buildings are rendered top-down from each area's map pieces, and markers come from the same map files, so they share exact coordinates. A cutaway "below" view shows what sits indoors and underground.

Painted map of Ashina from the game's travel menu
Ashina as the game's travel menu paints it. The area maps below are drawn from the level geometry itself.

Ashina Outskirts

204

Markers from the area's own map files.

Hirata Estate

214

Markers from the area's own map files.

Ashina Castle

358

Markers from the area's own map files.

Ashina Reservoir

75

Markers from the area's own map files.

Abandoned Dungeon

55

Markers from the area's own map files.

Senpou Temple, Mt. Kongo

274

Markers from the area's own map files.

Sunken Valley

224

Markers from the area's own map files.

Ashina Depths

244

Markers from the area's own map files.

Fountainhead Palace

228

Markers from the area's own map files.