Debilitate
Deal 10 damage.
Vulnerable and Weak are twice as effective against the enemy for the next 2 turns.
Chance it's offered
Chance this card is one of the cards in a single Necrobinder reward, with every card unlocked. It's one of 35 uncommon Necrobinder cards, and each card's rarity rolls against a hidden offset that grows until a rare shows up.
| Reward | Right after a rare | Run average |
|---|---|---|
| Regular fight · 3 cards | 3.09% | 3.15% |
| Elite fight · 3 cards | 3.43% | 3.43% |
- About one regular reward in 32 offers it over a run.
- From act 2 on, it can come already upgraded (25% per act after the first, half at Ascension 7).
See the odds for your exact situation in the card reward odds calculator.
Upgraded
Deal 12 damage. Vulnerable and Weak are twice as effective against the enemy for the next 3 turns.
- Damage +2
- Debilitate +1
Overview
- Character
- Necrobinder
- Rarity
- uncommon
- Type
- Attack
- Energy cost
- 1
- Target
- Any Enemy
- Shop price
- 71–79
- Game ID
Debilitate
Same odds: the other uncommon Necrobinder cards 34
- Bone Shards
- Borrowed Time
- Bury
- Calcify
- Capture Spirit
- Cleanse
- Countdown
- Danse Macabre
- Death March
- Death's Door
- Deathbringer
- Delay
- Dirge
- Dredge
- Enfeebling Touch
- Fetch
- Friendship
- Haunt
- High Five
- Lethality
- Melancholy
- No Escape
- Pagestorm
- Parse
- Pull from Below
- Putrefy
- Rattle
- Right Hand Hand
- Severance
- Shroud
- Sic 'Em
- Sleight of Flesh
- Spur
- Veilpiercer
Raw game dataAs extracted from the game's definitions
- cost1
- kindAttack
- rarityUncommon
- targetAnyEnemy
- poolNecrobinder
- keywords[]
vars{2}
- Damage10
- DebilitatePower2
upgrade{4}
vars{2}
- Damage2
- DebilitatePower1
- addKeywords[]
- removeKeywords[]
- descDeal 12 damage. Vulnerable and Weak are twice as effective against the enemy for the next 3 turns.
shopPrice{2}
- min71
- max79
- shopChance0.06166666666666667
shopPool{3}
- Rare8
- Common12
- Uncommon12