Flyconid
What it does each turn
Chance of each move on each turn of the fight, over every way the earlier turns can go.
| Turn | Move |
|---|---|
| 1 |
|
| 2 |
|
| 3 |
|
| 4 |
|
| 5 |
|
| 6 |
|
Moves 3
| Move | Intent | Then |
|---|---|---|
| Vulnerable Spores | Debuff | Random |
| Frail Spores | Single Attack 8 (9 at A9+) + Debuff | Random |
| Smash | Single Attack 11 (12 at A9+) | Random |
Damage in brackets is the value from that ascension level up.
Overview
- HP
- 47 (51 at A8+) – 49 (53 at A8+)
- Moves
- 3
- Game ID
Flyconid
Appears in 2
Raw game dataAs extracted from the game's definitions
hp{2}
min{2}
- value47
asc{2}
- levelToughEnemies
- value51
max{2}
- value49
asc{2}
- levelToughEnemies
- value53
moves[3]
0{4}
- idVULNERABLE_SPORES_MOVE
intents[1]
0{1}
- kindDebuff
- followUpRAND
- nameVulnerable Spores
1{4}
- idFRAIL_SPORES_MOVE
intents[2]
0{2}
- kindSingleAttack
damage{2}
- value8
asc{2}
- levelDeadlyEnemies
- value9
1{1}
- kindDebuff
- followUpRAND
- nameFrail Spores
2{4}
- idSMASH_MOVE
intents[1]
0{2}
- kindSingleAttack
damage{2}
- value11
asc{2}
- levelDeadlyEnemies
- value12
- followUpRAND
- nameSmash
branches[2]
0{3}
- idRAND
- kindrandom
options[3]
0{4}
- stateVULNERABLE_SPORES_MOVE
- weight1
- repeatCannotRepeat
- cooldown3
1{4}
- stateFRAIL_SPORES_MOVE
- weight1
- repeatCannotRepeat
- cooldown2
2{3}
- stateSMASH_MOVE
- weight1
- repeatCannotRepeat
1{3}
- idINITIAL
- kindrandom
options[2]
0{4}
- stateFRAIL_SPORES_MOVE
- weight1
- repeatCannotRepeat
- cooldown2
1{3}
- stateSMASH_MOVE
- weight1
- repeatCannotRepeat
- initialINITIAL
moveOdds[6]
0{2}
- turn1
moves{2}
- FRAIL_SPORES_MOVE0.5
- SMASH_MOVE0.5
1{2}
- turn2
moves{3}
- VULNERABLE_SPORES_MOVE0.5
- SMASH_MOVE0.25
- FRAIL_SPORES_MOVE0.25
2{2}
- turn3
moves{3}
- SMASH_MOVE0.5
- VULNERABLE_SPORES_MOVE0.375
- FRAIL_SPORES_MOVE0.125
3{2}
- turn4
moves{3}
- FRAIL_SPORES_MOVE0.5
- SMASH_MOVE0.375
- VULNERABLE_SPORES_MOVE0.125
4{2}
- turn5
moves{3}
- SMASH_MOVE0.5625
- FRAIL_SPORES_MOVE0.3125
- VULNERABLE_SPORES_MOVE0.125
5{2}
- turn6
moves{3}
- VULNERABLE_SPORES_MOVE0.5
- SMASH_MOVE0.375
- FRAIL_SPORES_MOVE0.125
- moveOddsAssumeFirstConditionfalse