Sourcemined
Slay the Spire 2
MonsterVerified on build 23811903

Leaf Slime (M)

What it does each turn

This monster follows a fixed pattern.

TurnMove
1
  • Sticky Shot
2
  • Clump Shot
3
  • Sticky Shot
4
  • Clump Shot
5
  • Sticky Shot
6
  • Clump Shot

Moves 2

MoveIntentThen
Clump ShotSingle Attack 8 (9 at A9+)Sticky Shot
Sticky ShotStatusClump Shot

Damage in brackets is the value from that ascension level up.

Overview

HP
32 (33 at A8+) – 35 (36 at A8+)
Moves
2
Game ID
LeafSlimeM

Appears in 3

Raw game dataAs extracted from the game's definitions
  • hp{2}
    • min{2}
      • value32
      • asc{2}
        • levelToughEnemies
        • value33
    • max{2}
      • value35
      • asc{2}
        • levelToughEnemies
        • value36
  • moves[2]
    • 0{4}
      • idCLUMP_SHOT
      • intents[1]
        • 0{2}
          • kindSingleAttack
          • damage{2}
            • value8
            • asc{2}
              • levelDeadlyEnemies
              • value9
      • followUpSTICKY_SHOT
      • nameClump Shot
    • 1{4}
      • idSTICKY_SHOT
      • intents[1]
        • 0{1}
          • kindStatus
      • followUpCLUMP_SHOT
      • nameSticky Shot
  • branches[]
  • initialSTICKY_SHOT
  • moveOdds[6]
    • 0{2}
      • turn1
      • moves{1}
        • STICKY_SHOT1
    • 1{2}
      • turn2
      • moves{1}
        • CLUMP_SHOT1
    • 2{2}
      • turn3
      • moves{1}
        • STICKY_SHOT1
    • 3{2}
      • turn4
      • moves{1}
        • CLUMP_SHOT1
    • 4{2}
      • turn5
      • moves{1}
        • STICKY_SHOT1
    • 5{2}
      • turn6
      • moves{1}
        • CLUMP_SHOT1
  • moveOddsAssumeFirstConditionfalse