Sourcemined
Slay the Spire 2
MonsterVerified on build 23811903

Punch Construct

Moves 3

MoveIntentThen
READYDefend—
Strong PunchSingle Attack 14 (16 at A9+)READY
Fast PunchMulti Attack 5 (6 at A9+)×2 + Debuff—

Damage in brackets is the value from that ascension level up.

Overview

HP
55 (60 at A8+)
Moves
3
Game ID
PunchConstruct

Appears in 2

Fought in the event 1

Raw game dataAs extracted from the game's definitions
  • hp{2}
    • min{2}
      • value55
      • asc{2}
        • levelToughEnemies
        • value60
    • max{2}
      • value55
      • asc{2}
        • levelToughEnemies
        • value60
  • moves[3]
    • 0{3}
      • idREADY_MOVE
      • intents[1]
        • 0{1}
          • kindDefend
      • nameREADY
    • 1{4}
      • idSTRONG_PUNCH_MOVE
      • intents[1]
        • 0{2}
          • kindSingleAttack
          • damage{2}
            • value14
            • asc{2}
              • levelDeadlyEnemies
              • value16
      • followUpREADY_MOVE
      • nameStrong Punch
    • 2{3}
      • idFAST_PUNCH_MOVE
      • intents[2]
        • 0{3}
          • kindMultiAttack
          • damage{2}
            • value5
            • asc{2}
              • levelDeadlyEnemies
              • value6
          • hits{1}
            • value2
        • 1{1}
          • kindDebuff
      • nameFast Punch
  • branches[]