Sourcemined
Slay the Spire 2
MonsterVerified on build 23811903

Snapping Jaxfruit

What it does each turn

This monster follows a fixed pattern.

TurnMove
1
  • Energy Orb
2
  • Energy Orb
3
  • Energy Orb
4
  • Energy Orb
5
  • Energy Orb
6
  • Energy Orb

Moves 1

MoveIntentThen
Energy OrbSingle Attack 3 (4 at A9+) + BuffEnergy Orb

Damage in brackets is the value from that ascension level up.

Overview

HP
31 (34 at A8+) – 33 (36 at A8+)
Moves
1
Game ID
SnappingJaxfruit

Appears in 1

Raw game dataAs extracted from the game's definitions
  • hp{2}
    • min{2}
      • value31
      • asc{2}
        • levelToughEnemies
        • value34
    • max{2}
      • value33
      • asc{2}
        • levelToughEnemies
        • value36
  • moves[1]
    • 0{4}
      • idENERGY_ORB_MOVE
      • intents[2]
        • 0{2}
          • kindSingleAttack
          • damage{2}
            • value3
            • asc{2}
              • levelDeadlyEnemies
              • value4
        • 1{1}
          • kindBuff
      • followUpENERGY_ORB_MOVE
      • nameEnergy Orb
  • branches[]
  • initialENERGY_ORB_MOVE
  • moveOdds[6]
    • 0{2}
      • turn1
      • moves{1}
        • ENERGY_ORB_MOVE1
    • 1{2}
      • turn2
      • moves{1}
        • ENERGY_ORB_MOVE1
    • 2{2}
      • turn3
      • moves{1}
        • ENERGY_ORB_MOVE1
    • 3{2}
      • turn4
      • moves{1}
        • ENERGY_ORB_MOVE1
    • 4{2}
      • turn5
      • moves{1}
        • ENERGY_ORB_MOVE1
    • 5{2}
      • turn6
      • moves{1}
        • ENERGY_ORB_MOVE1
  • moveOddsAssumeFirstConditionfalse