The Forgotten
What it does each turn
This monster follows a fixed pattern.
| Turn | Move |
|---|---|
| 1 |
|
| 2 |
|
| 3 |
|
| 4 |
|
| 5 |
|
| 6 |
|
Moves 2
| Move | Intent | Then |
|---|---|---|
| Miasma | Debuff + Defend + Buff | — |
| Dread | Single Attack | — |
Damage in brackets is the value from that ascension level up.
Overview
- HP
- 106 (111 at A8+)
- Moves
- 2
- Game ID
TheForgotten
Appears in 1
Raw game dataAs extracted from the game's definitions
hp{2}
min{2}
- value106
asc{2}
- levelToughEnemies
- value111
max{2}
- value106
asc{2}
- levelToughEnemies
- value111
moves[2]
0{3}
- idMIASMA
intents[3]
0{1}
- kindDebuff
1{1}
- kindDefend
2{1}
- kindBuff
- nameMiasma
1{3}
- idDREAD
intents[1]
0{1}
- kindSingleAttack
- nameDread
- branches[]
- initialMIASMA
moveOdds[6]
0{2}
- turn1
moves{1}
- MIASMA1
1{2}
- turn2
moves{1}
- MIASMA1
2{2}
- turn3
moves{1}
- MIASMA1
3{2}
- turn4
moves{1}
- MIASMA1
4{2}
- turn5
moves{1}
- MIASMA1
5{2}
- turn6
moves{1}
- MIASMA1
- moveOddsAssumeFirstConditionfalse
- unresolved[DREAD damage "() => DreadDamage"]