Two-Tailed Rat
Moves 4
| Move | Intent | Then |
|---|---|---|
| Scratch | Single Attack 8 (9 at A9+) | — |
| Disease Bite | Single Attack 6 (7 at A9+) | — |
| Screech | Debuff | — |
| Call for Backup | Summon | — |
Damage in brackets is the value from that ascension level up.
Overview
- HP
- 17 (18 at A8+) – 21 (22 at A8+)
- Moves
- 4
- Game ID
TwoTailedRat
Appears in 1
Raw game dataAs extracted from the game's definitions
hp{2}
min{2}
- value17
asc{2}
- levelToughEnemies
- value18
max{2}
- value21
asc{2}
- levelToughEnemies
- value22
moves[4]
0{3}
- idSCRATCH_MOVE
intents[1]
0{2}
- kindSingleAttack
damage{2}
- value8
asc{2}
- levelDeadlyEnemies
- value9
- nameScratch
1{3}
- idDISEASE_BITE_MOVE
intents[1]
0{2}
- kindSingleAttack
damage{2}
- value6
asc{2}
- levelDeadlyEnemies
- value7
- nameDisease Bite
2{3}
- idSCREECH_MOVE
intents[1]
0{1}
- kindDebuff
- nameScreech
3{3}
- idCALL_FOR_BACKUP_MOVE
intents[1]
0{1}
- kindSummon
- nameCall for Backup
branches[1]
0{3}
- idRAND
- kindrandom
- options[]