Knowledge Domain
- Kind
- Subclass
- Hit points at level 1
- 8 + Constitution modifier
- Hit die
- d8
- Primary ability
- Wisdom
- Spellcasting ability
- Wisdom
- Spells
- Prepared from the class list
Adaptable and adroit in all manner of languages and skills, your mind is an intellectual cup brimming with exquisite knowing.
Level progression
What this subclass adds at each Cleric level, from the game's progression table: what you get, what you choose.
- Level 1
- Level 2Gains a spell
- Level 3Gains 2 spells
- Level 5Gains 2 spells
- Level 6Gains 2 spells
- Level 7Gains 2 spells
- Level 8Potent Spellcasting
Your god grants you even more intense power. You can add your Wisdom Modifier to the damage you deal with Cleric cantrips.
+Wisdom modifier (at least 0) damage (under a condition)
- Level 9Gains 2 spells
Subclass of
Spells 13
Always known or prepared
Command · Level 1, level 1
Sleep · Level 1, level 1
Speak with Animals · Level 1, level 6
Calm Emotions · Level 2, level 3
Hold Person · Level 2, level 3
Slow · Level 3, level 5
Speak with Dead · Level 3, level 5
Confusion · Level 4, level 7
Otiluke's Resilient Sphere · Level 4, level 7
Dominate Person · Level 5, level 9
Telekinesis · Level 5, level 9
Knowledge of the Ages · Action, level 2
Read Thoughts · Action, level 6