Telekinesis
- Level
- Level 5 · Transmutation
- Cost
- Action + 5th-level spell slot
- Range
- 18 m
- Roll
- Strength save
- Damage
- 1 Bludgeoning + 1d4 Bludgeoning + 2d4 Bludgeoning + ThrownWeapon ThrownWeaponDamageType
- Concentration
- Yes
- Components
- Verbal, Somatic
Throw a creature or object up to 18 m with a thought. Once per turn, you can use Telekinesis again without expending a spell slot.
Damage by spell slot
Average at 5th level
8.5
1 Bludgeoning + 1d4 Bludgeoning + 2d4 Bludgeoning + ThrownWeapon ThrownWeaponDamageType
Average at 6th level
8.5
1 Bludgeoning + 1d4 Bludgeoning + 2d4 Bludgeoning + ThrownWeapon ThrownWeaponDamageType
Per slot level
+0
each slot above 5th
| Slot | Damage | Average |
|---|---|---|
| 5th | 1 Bludgeoning + 1d4 Bludgeoning + 2d4 Bludgeoning + ThrownWeapon ThrownWeaponDamageType | 8.5 |
| 6th | 1 Bludgeoning + 1d4 Bludgeoning + 2d4 Bludgeoning + ThrownWeapon ThrownWeaponDamageType | 8.5 |
Who can get it
From the game's class, subclass and race progression tables (the level is the class or character level it first becomes available at), feat choices, equipment boosts and scrolls.
Classes 1
- Sorcerer · can pick, from level 9
Subclasses 11
- Abjuration (Wizard) · can pick, from level 9
- Bladesinging (Wizard) · can pick, from level 9
- Conjuration (Wizard) · can pick, from level 9
- Divination (Wizard) · can pick, from level 9
- Enchantment (Wizard) · can pick, from level 9
- Evocation (Wizard) · can pick, from level 9
- Illusion (Wizard) · can pick, from level 9
- Knowledge Domain (Cleric) · always known, from level 9
- Necromancy (Wizard) · can pick, from level 9
- The Great Old One (Warlock) · can pick, from level 9
- Transmutation (Wizard) · can pick, from level 9
Equipment 2
Hr'a'cknir Bracers · always known
Tressym Collar · always known
Scrolls and items 1
Scroll of Telekinesis · casts it, can copy into a spellbook