Melf's Acid Arrow (4d4 Acid)
- Kind
- Debuff
- Lasts
- 1 turn
- Damage each turn
- 4d4 Acid (average 10)
Takes 4d4 Acid damage at end of their turn.
How long it lasts
- 1 turn · 2 sources
The duration is set by whatever applies it; the counts are the sources below.
Shares a stack with 4
These replace or block each other rather than adding up.
Damage each turn
Average per turn
10
4d4 Acid, 4–16
Ticks
End of turn
at the end of each of its turns
| Lasting | Ticks | Average total |
|---|---|---|
| 1 turn | 1 | 10 |
Averages of the dice, before resistances; one tick per turn it lasts (the turn counts are the ones its sources give it).
What applies it 2
Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between.
Spells and actions 1
Melf's Acid Arrow · 1 turn
Creature and other abilities 1
- Melf's Acid Arrow · 1 turn