Downed (Condition)
- Kind
- Condition
If you reach 0 hit points, you fall Unconscious and must make Death Saving Throws. On 3 successes, you stop bleeding out and become Stable. On 3 failures, you die. If you regain any hit points, the condition is removed. If an ally Helps you, you regain 1 hit point.
What it does
- Invulnerable
- When applied
- Removes Moonfire
- Each turn
- Heals 1 hit points, at the start of each of its turns
- When it ends
- Restores 100% Movement Speed; Restores 100% Bonus Action
Decoded from the status's boosts and functors in the game's stats files; the description above is the game's own.
What removes it 7
Spells and actions 4
Hand Me My Leech · removes incapacitated effects
Hand Me My Saw · removes incapacitated effects
Hand Me My Syringe · removes incapacitated effects
Hand Me My Trepan · removes incapacitated effects
Other conditions 1
Inevitable Resolve · removes incapacitated effects
Creature and other abilities 2
- Help
- Saving Grace
What prevents it 3
Effects that make a creature immune to it, by name or to every status of its kind.
Other conditions 3
- Chains of Karsus
Downed- Hope of the House