Celestial Haste
- Kind
- Buff
- Lasts
- 5 turns
Affected entity has a +2 bonus to Armour Class, Advantage on Dexterity Saving Throws, its Movement Speed is doubled, and it can take one additional action per turn.
What it does
- +9 m movement speed
- +2 Armour Class
- +1 Action
- Advantage on Dexterity saving throws
Decoded from the status's boosts and functors in the game's stats files; the description above is the game's own.
How long it lasts
- 5 turns · 1 source
The duration is set by whatever applies it; the counts are the sources below.
Shares a stack with 4
These replace or block each other rather than adding up.
What applies it 1
Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between.
Spells and actions 1
Celestial Haste · 5 turns