Haste Spores
- Kind
- Condition
- Lasts
- 1 turn
Affected entity has a +2 bonus to Armour Class, Advantage on Dexterity Saving Throws, its movement speed is doubled, and it can take one additional action per turn.
What it does
- +9 m movement speed
- +2 Armour Class
- +1 Action
- Advantage on Dexterity saving throws
- When it ends
- Applies Lethargic
Decoded from the status's boosts and functors in the game's stats files; the description above is the game's own.
How long it lasts
- 1 turn · 2 sources
The duration is set by whatever applies it; the counts are the sources below.
Shares a stack with 4
These replace or block each other rather than adding up.
What applies it 2
Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between. Surfaces apply it too: the game counts it among the statuses standing in a surface can give.
Potions, scrolls, grenades and other consumables 1
Haste Spore Grenade · 1 turn
Creature and other abilities 1
- Haste Spores · 1 turn
What prevents it 2
Effects that make a creature immune to it, by name or to every status of its kind.
Other conditions 2
Downed- Hope of the House