Sourcemined
Baldur's Gate 3
ConditionVerified on build 25605617
Infernal Stun icon

Infernal Stun

Kind
Condition
Lasts
4 turns
Saving throw to end it
Wisdom saving throw at the start of each turn (DC 15)

This creature cannot move or act, and Raphael can Soul Drain it at will.

What it does

  • Automatically fails Strength saving throws
  • Automatically fails Dexterity saving throws
  • Hits against it are critical hits within 3 m
  • Attacks against it have Advantage
  • Can't move

Decoded from the status's boosts and functors in the game's stats files; the description above is the game's own.

How long it lasts

  • 4 turns · 1 source

The duration is set by whatever applies it; the counts are the sources below.

  • A Wisdom saving throw at the start of each of its turns ends it (DC 15).

What applies it 1

Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between.

Creature and other abilities 1

  • Punish Divinity · 4 turns

What removes it 11

Spells and actions 6

Potions, scrolls, grenades and other consumables 2

Weapons and armour 1

Other conditions 1

Creature and other abilities 1

  • Lesser Restoration · removes paralysed effects

What prevents it 11

Effects that make a creature immune to it, by name or to every status of its kind.

Weapons and armour 1

Other conditions 10

Other conditions 121