Fear
- Level
- Level 3 · Illusion
- Cost
- Action + 3rd-level spell slot
- Range
- Self
- Area
- 9 m cone, 60°
- Roll
- Wisdom save
- Concentration
- Yes
- Components
- Verbal, Somatic
Hostile targets drop everything and become Fearful: they have Disadvantage on Ability Checks and Attack Rolls.
Who can get it
From the game's class, subclass and race progression tables (the level is the class or character level it first becomes available at), feat choices, equipment boosts and scrolls.
Classes 2
Subclasses 15
- Abjuration (Wizard) · can pick, from level 5
- Bladesinging (Wizard) · can pick, from level 5
- Conjuration (Wizard) · can pick, from level 5
- Divination (Wizard) · can pick, from level 5
- Enchantment (Wizard) · can pick, from level 5
- Evocation (Wizard) · can pick, from level 5
- Illusion (Wizard) · can pick, from level 5
- Necromancy (Wizard) · can pick, from level 5
- The Archfey (Warlock) · can pick, from level 5
- The Fiend (Warlock) · can pick, from level 5
- The Great Old One (Warlock) · can pick, from level 5
- The Hexblade (Warlock) · can pick, from level 5
- Transmutation (Wizard) · can pick, from level 5
- Trickery Domain (Cleric) · always known, from level 5
- Gloom Stalker (Ranger) · always known, from level 9
Equipment 1
Servitor of the Black Hand Gloves · always known
Scrolls and items 1
Scroll of Fear · casts it, can copy into a spellbook