No Quarter
While self-healing, whenever a Survivor has 75% progress, they get special Skill Checks. If they miss one of these or stop healing, they gain Broken for 30s.
"Fire another broadside! Don't stop until the sea takes them!" -Portia Maye
Numbers at each tier
Every value the perk uses, resolved from the game's own description tables. Values that change between tiers are highlighted.
| Value | Tier I · Uncommon | Tier II · Rare | Tier III · Very Rare |
|---|---|---|---|
| Self heal trigger (%) | 75 | 75 | 75 |
| Broken duration | 20 | 25 | 30 |
Full text per tier
Tier I
While self-healing, whenever a Survivor has 75% progress, they get special Skill Checks. If they miss one of these or stop healing, they gain Broken for 20s.
Tier II
While self-healing, whenever a Survivor has 75% progress, they get special Skill Checks. If they miss one of these or stop healing, they gain Broken for 25s.
Tier III
While self-healing, whenever a Survivor has 75% progress, they get special Skill Checks. If they miss one of these or stop healing, they gain Broken for 30s.
Overview
- Role
- Killer
- Character
- The Houndmaster
- Teachable at level
- 40